On Jan 2, 2008 3:35 PM, <damien.carbery at sun.com> wrote: > Author: dcarbery
> * patches/gnome-games-01-skip-ggz-check.diff: Added to change compiler > flags to pass libggz search test. > * base-specs/gnome-games.spec: Use variable from SUNWgnome-games.spec > to specify libggz location. Add patch 01-skip-ggz-check to set > compiler flags to get libggz search test work. > * SUNWgnome-games.spec: Add variable to specify location of libggz > sources. Add info to CFLAGS and LDFLAGS. I think another change is needed regarding ggzmod, it fails to mind this module on configure time. pkgbuild: checking for GGZ library: libggz... yes (libraries /export/home/build/packages/BUILD/SUNWgnome-games-2.21.4/libggz-0.0.14/src/.libs, headers /expor t/home/build/packages/BUILD/SUNWgnome-games-2.21.4/libggz-0.0.14/src) pkgbuild: checking for GGZ library version: 0.0.14... yes pkgbuild: checking for GGZ library: ggzmod... no pkgbuild: configure: WARNING: no pkgbuild: The library 'ggzmod' does not seem to be installed correctly. pkgbuild: Headers searched in: /usr/include /usr/local/include pkgbuild: Libraries searched in: /usr/lib /usr/local/lib /usr/local/lib64 /usr/lib64 pkgbuild: Please read README.GGZ in order to fix this. pkgbuild: pkgbuild: GNOME Games requires GGZ Gaming Zone support: 'libggz' and 'ggz-client-libs' pkgbuild: can be found at http://www.ggzgamingzone.org/. pkgbuild: pkgbuild: Bad exit status from /var/tmp/pkgbuild-build/pkgbuild-tmp-2.783567 (%build) Patrick
