On Jan 2, 2008 3:35 PM,  <damien.carbery at sun.com> wrote:
> Author: dcarbery

>         * patches/gnome-games-01-skip-ggz-check.diff: Added to change compiler
>           flags to pass libggz search test.
>         * base-specs/gnome-games.spec: Use variable from SUNWgnome-games.spec
>           to specify libggz location. Add patch 01-skip-ggz-check to set
>           compiler flags to get libggz search test work.
>         * SUNWgnome-games.spec: Add variable to specify location of libggz
>           sources. Add info to CFLAGS and LDFLAGS.

I think another change is needed regarding ggzmod, it fails to mind
this module on configure time.

pkgbuild: checking for GGZ library: libggz... yes (libraries
/export/home/build/packages/BUILD/SUNWgnome-games-2.21.4/libggz-0.0.14/src/.libs,
headers /expor
t/home/build/packages/BUILD/SUNWgnome-games-2.21.4/libggz-0.0.14/src)
pkgbuild: checking for GGZ library version: 0.0.14... yes
pkgbuild: checking for GGZ library: ggzmod... no
pkgbuild: configure: WARNING: no
pkgbuild:   The library 'ggzmod' does not seem to be installed correctly.
pkgbuild:   Headers searched in:  /usr/include /usr/local/include
pkgbuild:   Libraries searched in:  /usr/lib /usr/local/lib
/usr/local/lib64 /usr/lib64
pkgbuild:   Please read README.GGZ in order to fix this.
pkgbuild:
pkgbuild:   GNOME Games requires GGZ Gaming Zone support: 'libggz' and
'ggz-client-libs'
pkgbuild:   can be found at http://www.ggzgamingzone.org/.
pkgbuild:
pkgbuild: Bad exit status from
/var/tmp/pkgbuild-build/pkgbuild-tmp-2.783567 (%build)



Patrick

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