I see this at the end of my job logs:

[ci-game] evaluating rule: Build result
[ci-game] evaluating rule: Increased number of failed tests
[ci-game] evaluating rule: Increased number of passed tests
[ci-game] evaluating rule: Decreased number of failed tests
[ci-game] evaluating rule: Decreased number of passed tests
[ci-game] evaluating rule: Open HIGH priority tasks
[ci-game] evaluating rule: Open NORMAL priority tasks
[ci-game] evaluating rule: Open LOW priority tasks
[ci-game] evaluating rule: PMD violation
[ci-game] evaluating rule: pylint violation
[ci-game] evaluating rule: CPD violation
[ci-game] evaluating rule: Checkstyle violation
[ci-game] evaluating rule: FindBugs violation
[ci-game] evaluating rule: FXCop violation
[ci-game] evaluating rule: Simian violation
[ci-game] evaluating rule: StyleCop violation
[ci-game] evaluating rule: HIGH priority PMD warnings
[ci-game] evaluating rule: NORMAL priority PMD warnings
[ci-game] evaluating rule: LOW priority PMD warnings
[ci-game] evaluating rule: New HIGH priority Findbugs warnings
[ci-game] evaluating rule: New NORMAL priority Findbugs warnings
[ci-game] evaluating rule: New LOW priority Findbugs warnings
[ci-game] evaluating rule: Fixed HIGH priority Findbugs warnings
[ci-game] evaluating rule: Fixed NORMAL priority Findbugs warnings
[ci-game] evaluating rule: Fixed LOW priority Findbugs warnings
[ci-game] evaluating rule: Changed number of compiler warnings
[ci-game] evaluating rule: Changed number of checkstyle warnings
Finished: SUCCESS


But it never assigns a score.  Well, the only time is assigns a score is 
when someone breaks the build - other than that I never see the line 
"[ci-game] scored: 1.0".

I also checked the server logs and the only message I see during a build is 
this:

[#|2012-06-22T08:15:49.766-0400|INFO|glassfish3.1.2|hudson.model.Run|_ThreadID=26;_ThreadName=Thread-2;|PCS
 
Master #102 main build action completed: SUCCESS|#]

Probably unrelated, but I'm seeing a lot of these when I navigate around 
the jenkins web pages:

[#|2012-06-22T08:19:48.988-0400|WARNING|glassfish3.1.2|hudson.ExpressionFactory2$JexlExpression|_ThreadID=22;_ThreadName=Thread-2;|Caught
 
exception evaluating: job.buildHealth. Reason: 
java.lang.reflect.InvocationTargetException 
java.lang.reflect.InvocationTargetException

--Ryan

On Friday, 22 June 2012 02:41:10 UTC-4, Ulli Hafner wrote:
>
>  On 06/22/2012 04:00 AM, RShoemaker wrote: 
>
> I just installed Jenkins 1.466 and ci-game 1.18.  All the other plugins I 
> installed are more recent than what's listed in the requirements, but every 
> build says it's worth 0 points and that there were no players.  I 
> configured my job to run all the plugins (mvn install checkstyle:checkstyle 
> pmd:pmd findbugs:findbugs) and publish all the results.  I include ci-game 
> as a post-build action.  The job is currently setup to poll our git repo 
> and it only builds when it notices changes.  Jenkins publishes the changes 
> and shows who committed them, so it seems like ci-game should have that 
> info as well.  The project is a multi-module maven project.
>
>  I'm assuming user error on my part - any suggestions?
>
> Is there a message from the plug-in in the console log of your job? This 
> is a typical output in our jobs:
>
> *21:48:03*  [ci-game] evaluating rule: Build result*21:48:03*  [ci-game] 
> scored: 1.0*21:48:03*  [ci-game] evaluating rule: Increased number of failed 
> tests*21:48:03*  [ci-game] evaluating rule: Increased number of passed 
> tests*21:48:03*  [ci-game] evaluating rule: Decreased number of failed 
> tests*21:48:03*  [ci-game] evaluating rule: Decreased number of passed 
> tests*21:48:03*  [ci-game] evaluating rule: Open HIGH priority 
> tasks*21:48:03*  [ci-game] evaluating rule: Open NORMAL priority 
> tasks*21:48:03*  [ci-game] evaluating rule: Open LOW priority tasks*21:48:03* 
>  [ci-game] evaluating rule: HIGH priority PMD warnings*21:48:03*  [ci-game] 
> evaluating rule: NORMAL priority PMD warnings*21:48:03*  [ci-game] evaluating 
> rule: LOW priority PMD warnings*21:48:03*  [ci-game] evaluating rule: New 
> HIGH priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: New 
> NORMAL priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: New 
> LOW priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Fixed 
> HIGH priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Fixed 
> NORMAL priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Fixed 
> LOW priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Changed 
> number of compiler warnings*21:48:03*  [ci-game] evaluating rule: Changed 
> number of checkstyle warnings*
> Ulli*
>
>
>  
On Friday, 22 June 2012 02:41:10 UTC-4, Ulli Hafner wrote:
>
>  On 06/22/2012 04:00 AM, RShoemaker wrote: 
>
> I just installed Jenkins 1.466 and ci-game 1.18.  All the other plugins I 
> installed are more recent than what's listed in the requirements, but every 
> build says it's worth 0 points and that there were no players.  I 
> configured my job to run all the plugins (mvn install checkstyle:checkstyle 
> pmd:pmd findbugs:findbugs) and publish all the results.  I include ci-game 
> as a post-build action.  The job is currently setup to poll our git repo 
> and it only builds when it notices changes.  Jenkins publishes the changes 
> and shows who committed them, so it seems like ci-game should have that 
> info as well.  The project is a multi-module maven project.
>
>  I'm assuming user error on my part - any suggestions?
>
> Is there a message from the plug-in in the console log of your job? This 
> is a typical output in our jobs:
>
> *21:48:03*  [ci-game] evaluating rule: Build result*21:48:03*  [ci-game] 
> scored: 1.0*21:48:03*  [ci-game] evaluating rule: Increased number of failed 
> tests*21:48:03*  [ci-game] evaluating rule: Increased number of passed 
> tests*21:48:03*  [ci-game] evaluating rule: Decreased number of failed 
> tests*21:48:03*  [ci-game] evaluating rule: Decreased number of passed 
> tests*21:48:03*  [ci-game] evaluating rule: Open HIGH priority 
> tasks*21:48:03*  [ci-game] evaluating rule: Open NORMAL priority 
> tasks*21:48:03*  [ci-game] evaluating rule: Open LOW priority tasks*21:48:03* 
>  [ci-game] evaluating rule: HIGH priority PMD warnings*21:48:03*  [ci-game] 
> evaluating rule: NORMAL priority PMD warnings*21:48:03*  [ci-game] evaluating 
> rule: LOW priority PMD warnings*21:48:03*  [ci-game] evaluating rule: New 
> HIGH priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: New 
> NORMAL priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: New 
> LOW priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Fixed 
> HIGH priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Fixed 
> NORMAL priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Fixed 
> LOW priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Changed 
> number of compiler warnings*21:48:03*  [ci-game] evaluating rule: Changed 
> number of checkstyle warnings*
> Ulli*
>
>
>  
On Friday, 22 June 2012 02:41:10 UTC-4, Ulli Hafner wrote:
>
>  On 06/22/2012 04:00 AM, RShoemaker wrote: 
>
> I just installed Jenkins 1.466 and ci-game 1.18.  All the other plugins I 
> installed are more recent than what's listed in the requirements, but every 
> build says it's worth 0 points and that there were no players.  I 
> configured my job to run all the plugins (mvn install checkstyle:checkstyle 
> pmd:pmd findbugs:findbugs) and publish all the results.  I include ci-game 
> as a post-build action.  The job is currently setup to poll our git repo 
> and it only builds when it notices changes.  Jenkins publishes the changes 
> and shows who committed them, so it seems like ci-game should have that 
> info as well.  The project is a multi-module maven project.
>
>  I'm assuming user error on my part - any suggestions?
>
> Is there a message from the plug-in in the console log of your job? This 
> is a typical output in our jobs:
>
> *21:48:03*  [ci-game] evaluating rule: Build result*21:48:03*  [ci-game] 
> scored: 1.0*21:48:03*  [ci-game] evaluating rule: Increased number of failed 
> tests*21:48:03*  [ci-game] evaluating rule: Increased number of passed 
> tests*21:48:03*  [ci-game] evaluating rule: Decreased number of failed 
> tests*21:48:03*  [ci-game] evaluating rule: Decreased number of passed 
> tests*21:48:03*  [ci-game] evaluating rule: Open HIGH priority 
> tasks*21:48:03*  [ci-game] evaluating rule: Open NORMAL priority 
> tasks*21:48:03*  [ci-game] evaluating rule: Open LOW priority tasks*21:48:03* 
>  [ci-game] evaluating rule: HIGH priority PMD warnings*21:48:03*  [ci-game] 
> evaluating rule: NORMAL priority PMD warnings*21:48:03*  [ci-game] evaluating 
> rule: LOW priority PMD warnings*21:48:03*  [ci-game] evaluating rule: New 
> HIGH priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: New 
> NORMAL priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: New 
> LOW priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Fixed 
> HIGH priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Fixed 
> NORMAL priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Fixed 
> LOW priority Findbugs warnings*21:48:03*  [ci-game] evaluating rule: Changed 
> number of compiler warnings*21:48:03*  [ci-game] evaluating rule: Changed 
> number of checkstyle warnings*
> Ulli*
>
>
> 

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