Definitely, but most of our builds should be worth negative points :)  All 
of our trend graphs for todos, findbugs, etc are slowly trending upwards.  

At a minimum, you should get 1 point for a successful build and it should 
identify players, but neither of those things are happening....

--Ryan

On Friday, 22 June 2012 10:28:13 UTC-4, William Soula wrote:
>
>  Just a sanity check, but are you doing anything that would cause a 
> score?  Try adding a dummyTest that verifies 2+2=5 and see if you get a 
> score of one for adding a passing test.
>
>  
>
> *From:* jenkinsci-users@googlegroups.com [mailto:
> jenkinsci-users@googlegroups.com] *On Behalf Of *Ryan Shoemaker
> *Sent:* Friday, June 22, 2012 7:25 AM
> *To:* jenkinsci-users@googlegroups.com
> *Subject:* Re: CI-Game points issue
>
>  
>
> I see this at the end of my job logs:
>  
>  
>  
> [ci-game] evaluating rule: Build result
>
> [ci-game] evaluating rule: Increased number of failed tests
>
> [ci-game] evaluating rule: Increased number of passed tests
>
> [ci-game] evaluating rule: Decreased number of failed tests
>
> [ci-game] evaluating rule: Decreased number of passed tests
>
> [ci-game] evaluating rule: Open HIGH priority tasks
>
> [ci-game] evaluating rule: Open NORMAL priority tasks
>
> [ci-game] evaluating rule: Open LOW priority tasks
>
> [ci-game] evaluating rule: PMD violation
>
> [ci-game] evaluating rule: pylint violation
>
> [ci-game] evaluating rule: CPD violation
>
> [ci-game] evaluating rule: Checkstyle violation
>
> [ci-game] evaluating rule: FindBugs violation
>
> [ci-game] evaluating rule: FXCop violation
>
> [ci-game] evaluating rule: Simian violation
>
> [ci-game] evaluating rule: StyleCop violation
>
> [ci-game] evaluating rule: HIGH priority PMD warnings
>
> [ci-game] evaluating rule: NORMAL priority PMD warnings
>
> [ci-game] evaluating rule: LOW priority PMD warnings
>
> [ci-game] evaluating rule: New HIGH priority Findbugs warnings
>
> [ci-game] evaluating rule: New NORMAL priority Findbugs warnings
>
> [ci-game] evaluating rule: New LOW priority Findbugs warnings
>
> [ci-game] evaluating rule: Fixed HIGH priority Findbugs warnings
>
> [ci-game] evaluating rule: Fixed NORMAL priority Findbugs warnings
>
> [ci-game] evaluating rule: Fixed LOW priority Findbugs warnings
>
> [ci-game] evaluating rule: Changed number of compiler warnings
>
> [ci-game] evaluating rule: Changed number of checkstyle warnings
>
> Finished: SUCCESS
>
>   
>  
> But it never assigns a score.  Well, the only time is assigns a score is 
> when someone breaks the build - other than that I never see the line 
> "[ci-game] scored: 1.0".
>  
>  
>  
> I also checked the server logs and the only message I see during a build 
> is this:
>  
>  
>  
> [#|2012-06-22T08:15:49.766-0400|INFO|glassfish3.1.2|hudson.model.Run|_ThreadID=26;_ThreadName=Thread-2;|PCS
>  
> Master #102 main build action completed: SUCCESS|#]
>  
>  
>  
> Probably unrelated, but I'm seeing a lot of these when I navigate around 
> the jenkins web pages:
>  
>  
>   
> [#|2012-06-22T08:19:48.988-0400|WARNING|glassfish3.1.2|hudson.ExpressionFactory2$JexlExpression|_ThreadID=22;_ThreadName=Thread-2;|Caught
>  
> exception evaluating: job.buildHealth. Reason: 
> java.lang.reflect.InvocationTargetException 
> java.lang.reflect.InvocationTargetException
>  
>  
>  
> --Ryan
>  
>  
>  
> On Friday, 22 June 2012 02:41:10 UTC-4, Ulli Hafner wrote:
>  
> On 06/22/2012 04:00 AM, RShoemaker wrote: 
>  
> I just installed Jenkins 1.466 and ci-game 1.18.  All the other plugins I 
> installed are more recent than what's listed in the requirements, but every 
> build says it's worth 0 points and that there were no players.  I 
> configured my job to run all the plugins (mvn install checkstyle:checkstyle 
> pmd:pmd findbugs:findbugs) and publish all the results.  I include ci-game 
> as a post-build action.  The job is currently setup to poll our git repo 
> and it only builds when it notices changes.  Jenkins publishes the changes 
> and shows who committed them, so it seems like ci-game should have that 
> info as well.  The project is a multi-module maven project.
>  
>  
>  
> I'm assuming user error on my part - any suggestions?
>  
> Is there a message from the plug-in in the console log of your job? This 
> is a typical output in our jobs:
>
> *21:48:03*  [ci-game] evaluating rule: Build result
>
> *21:48:03*  [ci-game] scored: 1.0
>
> *21:48:03*  [ci-game] evaluating rule: Increased number of failed tests
>
> *21:48:03*  [ci-game] evaluating rule: Increased number of passed tests
>
> *21:48:03*  [ci-game] evaluating rule: Decreased number of failed tests
>
> *21:48:03*  [ci-game] evaluating rule: Decreased number of passed tests
>
> *21:48:03*  [ci-game] evaluating rule: Open HIGH priority tasks
>
> *21:48:03*  [ci-game] evaluating rule: Open NORMAL priority tasks
>
> *21:48:03*  [ci-game] evaluating rule: Open LOW priority tasks
>
> *21:48:03*  [ci-game] evaluating rule: HIGH priority PMD warnings
>
> *21:48:03*  [ci-game] evaluating rule: NORMAL priority PMD warnings
>
> *21:48:03*  [ci-game] evaluating rule: LOW priority PMD warnings
>
> *21:48:03*  [ci-game] evaluating rule: New HIGH priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: New NORMAL priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: New LOW priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Fixed HIGH priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Fixed NORMAL priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Fixed LOW priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Changed number of compiler warnings
>
> *21:48:03*  [ci-game] evaluating rule: Changed number of checkstyle warnings
>
> * *
>
> *Ulli*
>
>  
>  
>
> On Friday, 22 June 2012 02:41:10 UTC-4, Ulli Hafner wrote:
>  
> On 06/22/2012 04:00 AM, RShoemaker wrote: 
>  
> I just installed Jenkins 1.466 and ci-game 1.18.  All the other plugins I 
> installed are more recent than what's listed in the requirements, but every 
> build says it's worth 0 points and that there were no players.  I 
> configured my job to run all the plugins (mvn install checkstyle:checkstyle 
> pmd:pmd findbugs:findbugs) and publish all the results.  I include ci-game 
> as a post-build action.  The job is currently setup to poll our git repo 
> and it only builds when it notices changes.  Jenkins publishes the changes 
> and shows who committed them, so it seems like ci-game should have that 
> info as well.  The project is a multi-module maven project.
>  
>  
>  
> I'm assuming user error on my part - any suggestions?
>  
> Is there a message from the plug-in in the console log of your job? This 
> is a typical output in our jobs:
>
> *21:48:03*  [ci-game] evaluating rule: Build result
>
> *21:48:03*  [ci-game] scored: 1.0
>
> *21:48:03*  [ci-game] evaluating rule: Increased number of failed tests
>
> *21:48:03*  [ci-game] evaluating rule: Increased number of passed tests
>
> *21:48:03*  [ci-game] evaluating rule: Decreased number of failed tests
>
> *21:48:03*  [ci-game] evaluating rule: Decreased number of passed tests
>
> *21:48:03*  [ci-game] evaluating rule: Open HIGH priority tasks
>
> *21:48:03*  [ci-game] evaluating rule: Open NORMAL priority tasks
>
> *21:48:03*  [ci-game] evaluating rule: Open LOW priority tasks
>
> *21:48:03*  [ci-game] evaluating rule: HIGH priority PMD warnings
>
> *21:48:03*  [ci-game] evaluating rule: NORMAL priority PMD warnings
>
> *21:48:03*  [ci-game] evaluating rule: LOW priority PMD warnings
>
> *21:48:03*  [ci-game] evaluating rule: New HIGH priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: New NORMAL priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: New LOW priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Fixed HIGH priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Fixed NORMAL priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Fixed LOW priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Changed number of compiler warnings
>
> *21:48:03*  [ci-game] evaluating rule: Changed number of checkstyle warnings
>
> * *
>
> *Ulli*
>
>  
>  
>
> On Friday, 22 June 2012 02:41:10 UTC-4, Ulli Hafner wrote:
>  
> On 06/22/2012 04:00 AM, RShoemaker wrote: 
>  
> I just installed Jenkins 1.466 and ci-game 1.18.  All the other plugins I 
> installed are more recent than what's listed in the requirements, but every 
> build says it's worth 0 points and that there were no players.  I 
> configured my job to run all the plugins (mvn install checkstyle:checkstyle 
> pmd:pmd findbugs:findbugs) and publish all the results.  I include ci-game 
> as a post-build action.  The job is currently setup to poll our git repo 
> and it only builds when it notices changes.  Jenkins publishes the changes 
> and shows who committed them, so it seems like ci-game should have that 
> info as well.  The project is a multi-module maven project.
>  
>  
>  
> I'm assuming user error on my part - any suggestions?
>  
> Is there a message from the plug-in in the console log of your job? This 
> is a typical output in our jobs:
>
> *21:48:03*  [ci-game] evaluating rule: Build result
>
> *21:48:03*  [ci-game] scored: 1.0
>
> *21:48:03*  [ci-game] evaluating rule: Increased number of failed tests
>
> *21:48:03*  [ci-game] evaluating rule: Increased number of passed tests
>
> *21:48:03*  [ci-game] evaluating rule: Decreased number of failed tests
>
> *21:48:03*  [ci-game] evaluating rule: Decreased number of passed tests
>
> *21:48:03*  [ci-game] evaluating rule: Open HIGH priority tasks
>
> *21:48:03*  [ci-game] evaluating rule: Open NORMAL priority tasks
>
> *21:48:03*  [ci-game] evaluating rule: Open LOW priority tasks
>
> *21:48:03*  [ci-game] evaluating rule: HIGH priority PMD warnings
>
> *21:48:03*  [ci-game] evaluating rule: NORMAL priority PMD warnings
>
> *21:48:03*  [ci-game] evaluating rule: LOW priority PMD warnings
>
> *21:48:03*  [ci-game] evaluating rule: New HIGH priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: New NORMAL priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: New LOW priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Fixed HIGH priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Fixed NORMAL priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Fixed LOW priority Findbugs warnings
>
> *21:48:03*  [ci-game] evaluating rule: Changed number of compiler warnings
>
> *21:48:03*  [ci-game] evaluating rule: Changed number of checkstyle warnings
>
> * *
>
> *Ulli*
>
>  
>   

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