Patches item #3581391, was opened at 2012-10-28 15:15 Message generated for change (Tracker Item Submitted) made by morem You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379135&aid=3581391&group_id=23629
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Alexander Rose (morem) Assigned to: Nobody/Anonymous (nobody) Summary: normals averaging moved to own class Initial Comment: this patch moves the normals averaging of normals connected/stitched meshes out of the BioShapeRenderer class into its own class. Thereby the mesh stitching can happen independently from the BioShapeRenderer. It works POVRAY and X3d exports but not for OBJ. Did not test for more. It eludes me way it does not work for the OBJ export. The OBJ exporter does something to the meshes but I don't see why the normals change, where they come from. Best, Alexander ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379135&aid=3581391&group_id=23629 ------------------------------------------------------------------------------ WINDOWS 8 is here. Millions of people. Your app in 30 days. Visit The Windows 8 Center at Sourceforge for all your go to resources. http://windows8center.sourceforge.net/ join-generation-app-and-make-money-coding-fast/ _______________________________________________ Jmol-developers mailing list Jmol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/jmol-developers