Patches item #3581394, was opened at 2012-10-28 15:28 Message generated for change (Tracker Item Submitted) made by morem You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379135&aid=3581394&group_id=23629
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Alexander Rose (morem) Assigned to: Nobody/Anonymous (nobody) Summary: small fixes for cartoon meshes Initial Comment: a small patch to fix two issues with cartoon meshes (1) the vertices were not correctly ordered around the cartoon control points which did not look nice esp. for low hermiteLevel values. This happend because the wing vector was rotated control point one step too early (2) mesh triangles from opposing sides could cut through each other exposing the inside of the cartoon mesh. This happened because the triangles of opposing quads were not draw congruent, so they would clip esp. for high ribbonAspectRatio values. Best, Alexander ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=379135&aid=3581394&group_id=23629 ------------------------------------------------------------------------------ WINDOWS 8 is here. Millions of people. Your app in 30 days. Visit The Windows 8 Center at Sourceforge for all your go to resources. http://windows8center.sourceforge.net/ join-generation-app-and-make-money-coding-fast/ _______________________________________________ Jmol-developers mailing list Jmol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/jmol-developers