The zip file available is apparently an older version (from the 11/13). There
might be some caching problem there, preventing from downloading the latest
version ?
I don't know if it's time to discuss this yet, but I have some comments about
JSmol:
- speed performance: a colleague of mine reported poor performance using both
his computer and his smartphone. I can't complain on my computer except for big
structures. On iPad, caffeine is fine, but bigger biological structures are
harder to rotate. On iPhone (v4) it looks very slow (even Caffeine).
Using Chrome's timeline tools I tried to have measures of JSmol performances :
- JSmol HTML5 only, caffeine, antialias on: 28 FPS
- JSmol HTML5 only, caffeine antialias off : 60 FPS
- JSmol HTML5 only, 1HBA (balls and sticks) antialias on: 6 FPS
- JSmol HTML5 only, 1HBA (balls and sticks) antialias off: 14 FPS
- JSmol HTML5 only, 1HBA (cartoons) antialias on: 6 FPS
- JSmol HTML5 only, 1HBA (cartoons) antialias off: 14 FPS
- JSmol HTML5 WebGL, caffeine, antialias on: 60 FPS
- JSmol HTML5 WebGL, 1HBA (balls and sticks) antialias on: 3 FPS
- JSmol HTML5 WebGL, 1HBA (cartoons) antialias on: 40 FPS
WebGL improves performance a lot, except when there is a large number of atoms
to display.
I was wondering about the use of setTimeout() instead of
requestAnimationFrame() in the HTML5 only JSmol version (whereas the WebGL
version uses requestAnimationFrame). Does it make a difference ?
- gesture support: at present on an iPad I can only rotate the model. There is
no zooming, no measures after a double "tap"
Paul
Le 24 nov. 2012 à 19:43, Robert Hanson a écrit :
> I think we are close to saying that that conversion from Java to JavaScript
> is done. What am I forgetting?
>
> http://chemapps.stolaf.edu/jmol/jsmol/test2.htm
>
> -- all links working?
> -- working on all browsers?
> -- mouse actions are working?
> -- all file types loading?
>
> Is that everything? Can we say it is ready for release?
>
> known issues:
>
> -- no support for width/height expressed in %
> -- no popup menu
> -- no CONSOLE command, but Jmol.showInfo(applet,true/false) works, and you
> can enter commands either using the command input box or using ">" in the
> Search text box.
> -- could be issues loading some less-common binary file types for surfaces in
> particular.
>
> That's all I can think of.
>
> Bob
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