I tried with canvas but time and memory comsumption were higher than
simple B/W BMP encoding.

My purpose is to save brandwidth and server pricessing time.

@ client side it takes 3ms to draw an image

Thanks for the attention


On 29 Apr, 22:17, Ricardo <ricardob...@gmail.com> wrote:
> Not really since it uses img elements to draw the barcode. But
> interfacing with a bitmap library or a "saveable" canvas would be very
> interesting indeed.

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