I tried with canvas but time and memory comsumption were higher than simple B/W BMP encoding.
My purpose is to save brandwidth and server pricessing time. @ client side it takes 3ms to draw an image Thanks for the attention On 29 Apr, 22:17, Ricardo <ricardob...@gmail.com> wrote: > Not really since it uses img elements to draw the barcode. But > interfacing with a bitmap library or a "saveable" canvas would be very > interesting indeed.