Indeed it is one of the first things one learns in numerical lectures that 
one has to avoid explicitely calculating an inverse matrix.
Still, I think that there various small problems in geometry where I don't 
see an issue of invering a 2x2 or 3x3 matrix. It depends, as so often, a 
lot on the context. When considering not so well posed problems it is quite 
essential to take regularization into account. A simple x = A\b would not 
produce satisfying results in those cases.

Am Donnerstag, 17. Juli 2014 06:25:27 UTC+2 schrieb Stefan Karpinski:
>
> It's a bit of numerical computing lore that inv is bad – both for 
> performance and for numerical accuracy. It turns out it may not be so bad 
> <http://arxiv.org/pdf/1201.6035v1.pdf> after all, but everyone is still 
> kind of wary of it and there are often better ways to solve problems where 
> inv would be the naive way to do it.
>
> On Wed, Jul 16, 2014 at 3:59 PM, Alan Chan <szelo...@gmail.com 
> <javascript:>> wrote:
>
>> any reason of avoiding inv?
>
>
>

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