This is what I was thinking. I just assumed that the fill() time would be constant for both and factored that out, not knowing that malloc() was lazy.
I get similar results for Stefan's bench, although the variance is large. On Monday, November 24, 2014 6:20:21 PM UTC-6, Stefan Karpinski wrote: > > Should the comparison actually be more like this: > > julia> @time begin > x = Array(Int,N) > fill!(x,1) > end; > elapsed time: 6.782572096 seconds (8000000128 bytes allocated) > > julia> @time begin > x = zeros(Int,N) > fill!(x,1) > end; > elapsed time: 14.166256835 seconds (8000000176 bytes allocated) > > > At least that's the comparison that makes sense for code that allocates > and then initializes an array. I consistently see a 2x slowdown or more. > > On Mon, Nov 24, 2014 at 7:09 PM, Jameson Nash <vtj...@gmail.com > <javascript:>> wrote: > >> > But you initialized it in both cases. >> >> Yes. >> >> > Is there a compiler optimization going on here that combines the >> zeros() and fill()? >> >> No. >> >> But there is a kernel optimization going on that complicates this >> measurement. Approximately, the memory requested by `malloc` (& friends) is >> not actually allocated until you try to read or write to it. So there are >> in fact 3 effects here (roughly speaking, they are malloc, A[1:4096:end], >> and fill()), where that second operation is unavoidable, and orders of >> magnitude slower than the other two. You measured the speed of 1 vs. 1+2+3. >> Whereas I measured the speed of 1+2+3 vs 1+2+3+3. >> >> On Mon Nov 24 2014 at 6:59:50 PM David Smith <david...@gmail.com >> <javascript:>> wrote: >> >>> But you initialized it in both cases. Is there a compiler optimization >>> going on here that combines the zeros() and fill()? >>> >>> >>> On Monday, November 24, 2014 5:12:56 PM UTC-6, Jameson wrote: >>> >>>> yes. the point is to compare the cost of implicitly calling `zero` >>>> (resulting in the equivalent of calling zero twice) to the cost of not >>>> initializing the memory before writing to it. I could alternatively have >>>> done: `@time x=zeros(); @time fill(x, 0)` to measure the same information. >>>> >>>> On Mon Nov 24 2014 at 5:57:29 PM David Smith <david...@gmail.com> >>>> wrote: >>>> >>>>> Did you mean to call zeros() in both cases? >>>>> >>>>> >>>>> On Monday, November 24, 2014 3:09:38 PM UTC-6, Jameson wrote: >>>>> >>>>>> It appears the fill operation accounts for about 0.15 seconds of the >>>>>> 6.15 seconds that my OS X laptop takes to create this array: >>>>>> >>>>>> $ ./julia -q >>>>>> >>>>>> *julia> **N=10^9* >>>>>> >>>>>> *1000000000* >>>>>> >>>>>> >>>>>> *julia> **@time begin x=zeros(Int64,N); fill(x,0) end* >>>>>> >>>>>> elapsed time: 6.325660691 seconds (8000136616 bytes allocated, 1.71% >>>>>> gc time) >>>>>> >>>>>> *0-element Array{Array{Int64,1},1}* >>>>>> >>>>>> >>>>>> $ ./julia -q >>>>>> >>>>>> *julia> **N=10^9* >>>>>> >>>>>> *1000000000* >>>>>> >>>>>> >>>>>> *julia> **@time x=zeros(Int64,N)* >>>>>> >>>>>> elapsed time: 6.160623835 seconds (8000014320 bytes allocated, 0.22% >>>>>> gc time) >>>>>> >>>>>> >>>>>> >>>>>> On Mon Nov 24 2014 at 3:18:39 PM Erik Schnetter <schn...@cct.lsu.edu> >>>>>> wrote: >>>>>> >>>>>>> On Mon, Nov 24, 2014 at 3:01 PM, David Smith <david...@gmail.com> >>>>>>> wrote: >>>>>>> > To add some data to this conversation, I just timed allocating a >>>>>>> billion >>>>>>> > Int64s on my macbook, and I got this (I ran these multiple times >>>>>>> before this >>>>>>> > and got similar timings): >>>>>>> > >>>>>>> > julia> N=1_000_000_000 >>>>>>> > 1000000000 >>>>>>> > >>>>>>> > julia> @time x = Array(Int64,N); >>>>>>> > elapsed time: 0.022577671 seconds (8000000128 bytes allocated) >>>>>>> > >>>>>>> > julia> @time x = zeros(Int64,N); >>>>>>> > elapsed time: 3.95432248 seconds (8000000152 bytes allocated) >>>>>>> > >>>>>>> > So we are talking adding possibly seconds to a program per large >>>>>>> array >>>>>>> > allocation. >>>>>>> >>>>>>> This is not quite right -- the first does not actually map the pages >>>>>>> into memory; this is only done lazily when they are accessed the >>>>>>> first >>>>>>> time. You need to compare "alloc uninitialized; then initialize once" >>>>>>> with "alloc zero-initialized; then initialize again". >>>>>>> >>>>>>> Current high-end system architectures have memory write speeds of ten >>>>>>> or twenty GByte per second; this is what you should see for very >>>>>>> large >>>>>>> arrays -- this would be about 0.4 seconds for your case. For smaller >>>>>>> arrays, the data would reside in the cache, so that the allocation >>>>>>> overhead should be significantly smaller even. >>>>>>> >>>>>>> -erik >>>>>>> >>>>>>> -- >>>>>>> >>>>>> Erik Schnetter <schn...@cct.lsu.edu> >>>>>>> http://www.perimeterinstitute.ca/personal/eschnetter/ >>>>>>> >>>>>> >