https://bugs.kde.org/show_bug.cgi?id=514957

--- Comment #2 from [email protected] ---
Sorry to ask a question, I'm just curious and not understanding the
intentionality of it fully. It's intentional that in a case where the game is
set to 1000 nits, on a monitor calibrated to just about 1030, that if the
tonemapping on Kwin is enabled and the color set to Prefer Color Accuracy, it
will dim the highlights to what looks like around 200-300 nits? To me it seemed
like similar behavior to bug 509114 that I had opened a while ago. I also might
have worded it a bit weirdly on my part due to me still being newer to bug
reporting, so I apologize there. I *will* wait till 6.6 comes out and see if
that resolves anything on my end though. Y'all are doing amazing work!

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to