https://bugs.kde.org/show_bug.cgi?id=522623

            Bug ID: 522623
           Summary: Difficulty to see ghosts are eatable or not
    Classification: Applications
           Product: kapman
      Version First 26.04.3
       Reported In:
          Platform: Other
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: general
          Assignee: [email protected]
          Reporter: [email protected]
                CC: [email protected]
  Target Milestone: ---

DESCRIPTION

When eating a PILL to chase the ghosts, I have a hard time seeing the
difference between the ghosts that can be eaten and the ones that can not be
eaten. This is mainly because the picture overall stays quite "White/Gray" and
only parts of the ghosts get alternative colours.

STEPS TO REPRODUCE
1. I have default settings, just eat a pill eat a ghost and wait till it
re-appears in play, 

OBSERVED RESULT
I simply have a hard time to see the difference

EXPECTED RESULT
That the entire picture of the ghost is very clearly different from default
ghosts. A very contrast way of differentiating between eatable ghosts and non
eatable ghosts. Maybe via a setting if you want to enable this?

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