https://bugs.kde.org/show_bug.cgi?id=527144
Bug ID: 527144
Summary: VRR is not working correctly on 6.8.0
Classification: Plasma
Product: kwin
Version First 6.8.0
Reported In:
Platform: Other
OS: Linux
Status: REPORTED
Severity: normal
Priority: NOR
Component: platform-drm
Assignee: [email protected]
Reporter: [email protected]
CC: [email protected]
Target Milestone: ---
DESCRIPTION
VRR is not working correctly, example: monitor's OSD shows it's native 120 Hz
(and it randomly jumps lower for a while) while game has around for example 90
FPS. Generally image is unsmooth, feels like disabled VRR.
With direct scanout disabled, it's a bit different, but still broken. It
achieves much lower FPS that it could when game is top level full screen
window; when game is not top level fill screen (e.g. covered by volume OSD, it
behaves like with direct scanout - higher FPS and unsmooth).
However vrrtest seems to working correctly, running games through XWayland also
works correctly.
STEPS TO REPRODUCE
1. Described in description.
OBSERVED RESULT
VRR not working correctly.
EXPECTED RESULT
VRR working correctly as in 6.7.5.
SOFTWARE/OS VERSIONS
KDE Plasma Version: 6.8.0
KDE Frameworks Version: 6.31.0
Qt Version: 6.12.0
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