https://bugs.kde.org/show_bug.cgi?id=527810

Mauricius <[email protected]> changed:

           What    |Removed                     |Added
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                 CC|                            |[email protected]

--- Comment #2 from Mauricius <[email protected]> ---
I encountered this bug on my setup too. I assume the OP had a lot of screens
and/or activities, while @cwo didn't.

The issue was non-strict ordering used to sort containments, which was UB. It
seems the issue doesn't happen when NumScreens*NumActivities <= 16, because g++
uses a different algorithm for sorting less than 16 items. Also for some
combinations the non-strict ordering just doesn't happen.

I fixed the bug locally, so I'll publish the fix later this day.

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