https://bugs.kde.org/show_bug.cgi?id=395681
Roman Gilg <subd...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |subd...@gmail.com --- Comment #4 from Roman Gilg <subd...@gmail.com> --- I don't see how an acceleration value of 0.0 would allow you to have a 1:1 mapping directly. You will still experience an acceleration increase on fast movements, what is shown on your linked page in the first graph: the accel factor for 0.0 starts at 1 and increases linearly up to 2. What you need is to select the flat pointer acceleration profile to have a 1:1 mapping. Still it might make sense to have 11 ticks, so the middle one is the default value of 0.0. -- You are receiving this mail because: You are watching all bug changes.