https://bugs.kde.org/show_bug.cgi?id=395681
--- Comment #6 from gr...@sub.red --- (In reply to Roman Gilg from comment #4) > I don't see how an acceleration value of 0.0 would allow you to have a 1:1 > mapping directly. > > You will still experience an acceleration increase on fast movements, what > is shown on your linked page in the first graph: the accel factor for 0.0 > starts at 1 and increases linearly up to 2. > > What you need is to select the flat pointer acceleration profile to have a > 1:1 mapping. > > Still it might make sense to have 11 ticks, so the middle one is the default > value of 0.0. Yeah, that's what I wrote. Thanks for the support. -- You are receiving this mail because: You are watching all bug changes.