https://bugs.kde.org/show_bug.cgi?id=395681

--- Comment #6 from gr...@sub.red ---
(In reply to Roman Gilg from comment #4)
> I don't see how an acceleration value of 0.0 would allow you to have a 1:1
> mapping directly.
> 
> You will still experience an acceleration increase on fast movements, what
> is shown on your linked page in the first graph: the accel factor for 0.0
> starts at 1 and increases linearly up to 2.
> 
> What you need is to select the flat pointer acceleration profile to have a
> 1:1 mapping.
> 
> Still it might make sense to have 11 ticks, so the middle one is the default
> value of 0.0.

Yeah, that's what I wrote. Thanks for the support.

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