https://bugs.kde.org/show_bug.cgi?id=409460

--- Comment #20 from Aaron Lavarnway <i...@ralek.art> ---
Created attachment 121424
  --> https://bugs.kde.org/attachment.cgi?id=121424&action=edit
DebugView Logs 4

Yes the frame timing issue happens with both space+click and the pan tool. I'm
not using the move tool. It also occurs with rotating, and scrubby zooming.

I don't believe it's an issue with how many frames are being generated or the
priority they are placed at, I've always gotten over 100 FPS on all my
canvases. Especially on these builds which go up to 200 or 300 FPS.
It's an issue with the relative position of the canvas between frames. If the
canvases that are drawn on each frame aren't equidistant from each other, it
gives an illusion of lower FPS or missing frames. When in actuality it's always
been a solid 60 FPS.

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