https://bugs.kde.org/show_bug.cgi?id=447656

--- Comment #10 from tomash...@gmail.com ---
Regarding 2) - I would think it more user friendly to just show all the
modifiers, at least when there is enough space on the icon, but I think it
could also overflow the icon (so it would all be on one line). So in practice
if I assign CTRL+Z, it would show just that, CTRL and Z. Now one does not know
if it means CTRL+Z, ALT+Z or SHIFT+Z. The overlay is not shown always, after
all, so it does not need to be superpretty and can overflow - I do not think it
would be ugly anyway.

Regarding the skipping, it is true I am probably looking at it from a Unity 7's
user perspective, where one could not assign different numbers and the launcher
was always at the top, so it made sense to skip it and there was always an
ordered list displayed. Latte is more configurable and so slightly more messy.

I think there are two ways that would be be slightly better than the current
state:

a) One where you just show the shortcuts assigned through Latte by default even
if the item has its own shortcut (non-Latte shortcuts could be shown as a
fallback when the shortcuts in Latte are not set). By default there is a list
and if you need a hint, it is because it is faster to have the number (or
another key) shown than counting if it is sixth or seventh. The shortcuts
assigned to items from 1 to n are more likely to be consistend, so it would
usually be faster to process them than custom application shortcuts.

b) you skip the items that have other shortcuts so that in the end you can use
more shortcuts overall.

By the way, I have not found a setting to adjust the delay of the shortcuts
(and I think this is something that should just have a good default) and they
appear a bit late, in about one second, I think it should be less, around half
a second. But that is just my guess, not sure if there is any research on this.

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