https://bugs.kde.org/show_bug.cgi?id=472167
--- Comment #3 from ahmett <ahmettab...@gmail.com> --- Comment on attachment 160286 --> https://bugs.kde.org/attachment.cgi?id=160286 crash!! lower framerate >Krita > > Version: 5.2.0-prealpha (git f49b676) > Installation type: installer / portable package > Hidpi: true > >Qt > > Version (compiled): 5.15.7 > Version (loaded): 5.15.7 > >OS Information > > Build ABI: x86_64-little_endian-llp64 > Build CPU: x86_64 > CPU: x86_64 > Kernel Type: winnt > Kernel Version: 10.0.19045 > Pretty Productname: Windows 10 Version 2009 > Product Type: windows > Product Version: 10 > >Locale > > Languages: en_US, en_US > C locale: C > QLocale current: en > QLocale system: tr > QTextCodec for locale: UTF-8 > Process ACP: 65001 (UTF-8) > System locale default ACP: 1254 (ANSI - Türkçe) > >OpenGL Info > > Vendor: "Google Inc. (NVIDIA)" > Renderer: "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 > ps_5_0, D3D11-31.0.15.3168)" > Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)" > Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)" > Requested format: QSurfaceFormat(version 3.0, options > QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, > greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, > samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, > colorSpace QSurfaceFormat::DefaultColorSpace, profile > QSurfaceFormat::NoProfile) > Current format: QSurfaceFormat(version 3.0, options > QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, > greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, > samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, > colorSpace QSurfaceFormat::DefaultColorSpace, profile > QSurfaceFormat::NoProfile) > GL version: 3.0 > Supports deprecated functions false > Is OpenGL ES: true > supportsBufferMapping: true > supportsBufferInvalidation: false > forceDisableTextureBuffers: true > Extensions: > GL_CHROMIUM_bind_generates_resource > GL_EXT_frag_depth > GL_ANGLE_depth_texture > GL_OES_texture_float_linear > GL_EXT_sRGB > GL_EXT_float_blend > GL_OES_packed_depth_stencil > GL_EXT_disjoint_timer_query > GL_OES_compressed_EAC_RG11_unsigned_texture > GL_NV_pack_subimage > GL_EXT_texture_format_BGRA8888 > GL_ANGLE_request_extension > GL_EXT_occlusion_query_boolean > GL_EXT_texture_norm16 > GL_EXT_instanced_arrays > GL_EXT_shader_texture_lod > GL_EXT_texture_rg > GL_OES_depth24 > GL_EXT_draw_buffers > GL_EXT_robustness > GL_EXT_texture_compression_s3tc_srgb > GL_OES_mapbuffer > GL_OES_get_program_binary > GL_EXT_texture_compression_bptc > GL_ANGLE_texture_usage > GL_ANGLE_translated_shader_source > GL_EXT_multi_draw_indirect > GL_ANGLE_robust_client_memory > GL_CHROMIUM_copy_texture > GL_OES_texture_border_clamp > GL_OES_fbo_render_mipmap > GL_OES_texture_half_float > GL_ANGLE_base_vertex_base_instance_shader_builtin > GL_EXT_debug_marker > GL_OES_texture_npot > GL_NV_EGL_stream_consumer_external > GL_CHROMIUM_copy_compressed_texture > GL_EXT_blend_func_extended > GL_ANGLE_pack_reverse_row_order > GL_ANGLE_multi_draw > GL_EXT_draw_buffers_indexed > GL_EXT_texture_storage > GL_EXT_texture_compression_rgtc > GL_EXT_EGL_image_external_wrap_modes > GL_AMD_performance_monitor > GL_OES_EGL_image_external > GL_ANGLE_program_cache_control > GL_OES_compressed_ETC2_sRGB8_alpha8_texture > GL_EXT_draw_elements_base_vertex > GL_OVR_multiview2 > GL_OES_EGL_image_external_essl3 > GL_OES_vertex_array_object > GL_KHR_parallel_shader_compile > GL_EXT_texture_type_2_10_10_10_REV > GL_OES_compressed_ETC2_RGBA8_texture > GL_OES_compressed_EAC_R11_unsigned_texture > GL_ANGLE_texture_compression_dxt3 > GL_CHROMIUM_sync_query > GL_EXT_unpack_subimage > GL_OES_draw_buffers_indexed > GL_ANGLE_texture_multisample > GL_EXT_read_format_bgra > GL_OES_element_index_uint > GL_EXT_texture_compression_dxt1 > GL_WEBGL_video_texture > GL_ANGLE_multiview_multisample > GL_ANGLE_lossy_etc_decode > GL_EXT_texture_filter_anisotropic > GL_OES_texture_half_float_linear > GL_ANGLE_framebuffer_multisample > GL_CHROMIUM_lose_context > GL_NV_pixel_buffer_object > GL_OES_compressed_ETC2_sRGB8_texture > GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture > GL_ANGLE_client_arrays > GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture > GL_OES_EGL_image > GL_EXT_debug_label > GL_OES_texture_stencil8 > GL_EXT_discard_framebuffer > GL_OES_draw_elements_base_vertex > GL_ANGLE_instanced_arrays > GL_OES_compressed_EAC_RG11_signed_texture > GL_EXT_color_buffer_float > GL_EXT_color_buffer_half_float > GL_ANGLE_framebuffer_blit > GL_ANGLE_base_vertex_base_instance > GL_OES_compressed_ETC2_RGB8_texture > GL_NV_framebuffer_blit > GL_ANGLE_get_serialized_context_string > GL_OES_compressed_EAC_R11_signed_texture > GL_EXT_map_buffer_range > GL_KHR_debug > GL_ANGLE_texture_compression_dxt5 > GL_OES_standard_derivatives > GL_OES_texture_float > GL_EXT_clip_control > GL_OES_surfaceless_context > GL_EXT_multisampled_render_to_texture > GL_ANGLE_get_tex_level_parameter > GL_NV_fence > GL_ANGLE_copy_texture_3d > GL_ANGLE_provoking_vertex > GL_EXT_blend_minmax > GL_ANGLE_memory_size > GL_OES_depth32 > GL_CHROMIUM_bind_uniform_location > GL_OES_rgb8_rgba8 > GL_OVR_multiview > >QPA OpenGL Detection Info > supportsDesktopGL: true > supportsAngleD3D11: true > isQtPreferAngle: true > Detected renderers: > (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 > vs_5_0 ps_5_0, D3D11-10.0.19041.2788) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)) > (Supported) NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 (4.6.0 NVIDIA 531.68) > (Supported) ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 > ps_5_0, D3D11-31.0.15.3168) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)) > >useBufferInvalidation (config option): false > > >Hardware Information > > GPU Acceleration: auto > Memory: 32709 Mb > Number of Cores: 8 > Swap Location: C:/Users/TBK/AppData/Local/Temp > Built for: sse2 > Base instruction set: fma3+avx2 > Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 > sse4.2 sse4.1 ssse3 sse3 sse2 > >Current Settings > > Current Swap Location: C:/Users/TBK/AppData/Local/Temp > Current Swap Location writable: true > Undo Enabled: true > Undo Stack Limit: 200 > Use OpenGL: true > Use OpenGL Texture Buffer: false > Disable Vector Optimizations: false > Disable AVX Optimizations: false > Canvas State: OPENGL_SUCCESS > Autosave Interval: 60 > Use Backup Files: true > Number of Backups Kept: 1 > Backup File Suffix: ~ > Backup Location: Same Folder as the File > Backup Location writable: false > Resource Location: C:/Users/TBK/AppData/Roaming/krita > Use Win8 Pointer Input: false > Use RightMiddleTabletButton Workaround: false > Levels of Detail Enabled: true > Use Zip64: false > > >Loaded Python Plugins > KritaToSpine > LazyTextTool > PaletteGenerator > RandomShuffler > ToolBarUI > actuator > align2selection > custompreview > dockerundercursor > growPixels > imagine_board > keyframe_layer > krita-redesign > label-box > shortcut_composer > subwindowOrganizer > theme_creator > timer_watch > windowed_new_view > yetanotherplugin > assignprofiledialog > batch_exporter > channels2layers > colorspace > comics_project_management_tools > documenttools > exportlayers > filtermanager > lastdocumentsdocker > mixer_slider_docker > plugin_importer > quick_settings_docker > scripter > tenbrushes > tenscripts > > >Display Information >Number of screens: 2 > Screen: 0 > Name: \\.\DISPLAY1 > Depth: 32 > Scale: 1 > Physical DPI102.406 > Logical DPI96 > Physical Size: 476, 268 > Position: 0, 0 > Resolution in pixels: 1920x1080 > Manufacturer: Wacom Tech > Model: Cintiq 22HD > Refresh Rate: 60 > Serial Number: 2JBC000292 > Screen: 1 > Name: \\.\DISPLAY2 > Depth: 32 > Scale: 1 > Physical DPI90.1585 > Logical DPI96 > Physical Size: 473, 296 > Position: 1920, -63 > Resolution in pixels: 1680x1050 > Manufacturer: Acer Technologies > Model: Acer X223W > Refresh Rate: 59 > Serial Number: LAP080374200 > --- Comment #4 from ahmett <ahmettab...@gmail.com> --- Comment on attachment 160286 --> https://bugs.kde.org/attachment.cgi?id=160286 crash!! lower framerate >Krita > > Version: 5.2.0-prealpha (git f49b676) > Installation type: installer / portable package > Hidpi: true > >Qt > > Version (compiled): 5.15.7 > Version (loaded): 5.15.7 > >OS Information > > Build ABI: x86_64-little_endian-llp64 > Build CPU: x86_64 > CPU: x86_64 > Kernel Type: winnt > Kernel Version: 10.0.19045 > Pretty Productname: Windows 10 Version 2009 > Product Type: windows > Product Version: 10 > >Locale > > Languages: en_US, en_US > C locale: C > QLocale current: en > QLocale system: tr > QTextCodec for locale: UTF-8 > Process ACP: 65001 (UTF-8) > System locale default ACP: 1254 (ANSI - Türkçe) > >OpenGL Info > > Vendor: "Google Inc. (NVIDIA)" > Renderer: "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 > ps_5_0, D3D11-31.0.15.3168)" > Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)" > Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)" > Requested format: QSurfaceFormat(version 3.0, options > QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, > greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, > samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, > colorSpace QSurfaceFormat::DefaultColorSpace, profile > QSurfaceFormat::NoProfile) > Current format: QSurfaceFormat(version 3.0, options > QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, > greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, > samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, > colorSpace QSurfaceFormat::DefaultColorSpace, profile > QSurfaceFormat::NoProfile) > GL version: 3.0 > Supports deprecated functions false > Is OpenGL ES: true > supportsBufferMapping: true > supportsBufferInvalidation: false > forceDisableTextureBuffers: true > Extensions: > GL_CHROMIUM_bind_generates_resource > GL_EXT_frag_depth > GL_ANGLE_depth_texture > GL_OES_texture_float_linear > GL_EXT_sRGB > GL_EXT_float_blend > GL_OES_packed_depth_stencil > GL_EXT_disjoint_timer_query > GL_OES_compressed_EAC_RG11_unsigned_texture > GL_NV_pack_subimage > GL_EXT_texture_format_BGRA8888 > GL_ANGLE_request_extension > GL_EXT_occlusion_query_boolean > GL_EXT_texture_norm16 > GL_EXT_instanced_arrays > GL_EXT_shader_texture_lod > GL_EXT_texture_rg > GL_OES_depth24 > GL_EXT_draw_buffers > GL_EXT_robustness > GL_EXT_texture_compression_s3tc_srgb > GL_OES_mapbuffer > GL_OES_get_program_binary > GL_EXT_texture_compression_bptc > GL_ANGLE_texture_usage > GL_ANGLE_translated_shader_source > GL_EXT_multi_draw_indirect > GL_ANGLE_robust_client_memory > GL_CHROMIUM_copy_texture > GL_OES_texture_border_clamp > GL_OES_fbo_render_mipmap > GL_OES_texture_half_float > GL_ANGLE_base_vertex_base_instance_shader_builtin > GL_EXT_debug_marker > GL_OES_texture_npot > GL_NV_EGL_stream_consumer_external > GL_CHROMIUM_copy_compressed_texture > GL_EXT_blend_func_extended > GL_ANGLE_pack_reverse_row_order > GL_ANGLE_multi_draw > GL_EXT_draw_buffers_indexed > GL_EXT_texture_storage > GL_EXT_texture_compression_rgtc > GL_EXT_EGL_image_external_wrap_modes > GL_AMD_performance_monitor > GL_OES_EGL_image_external > GL_ANGLE_program_cache_control > GL_OES_compressed_ETC2_sRGB8_alpha8_texture > GL_EXT_draw_elements_base_vertex > GL_OVR_multiview2 > GL_OES_EGL_image_external_essl3 > GL_OES_vertex_array_object > GL_KHR_parallel_shader_compile > GL_EXT_texture_type_2_10_10_10_REV > GL_OES_compressed_ETC2_RGBA8_texture > GL_OES_compressed_EAC_R11_unsigned_texture > GL_ANGLE_texture_compression_dxt3 > GL_CHROMIUM_sync_query > GL_EXT_unpack_subimage > GL_OES_draw_buffers_indexed > GL_ANGLE_texture_multisample > GL_EXT_read_format_bgra > GL_OES_element_index_uint > GL_EXT_texture_compression_dxt1 > GL_WEBGL_video_texture > GL_ANGLE_multiview_multisample > GL_ANGLE_lossy_etc_decode > GL_EXT_texture_filter_anisotropic > GL_OES_texture_half_float_linear > GL_ANGLE_framebuffer_multisample > GL_CHROMIUM_lose_context > GL_NV_pixel_buffer_object > GL_OES_compressed_ETC2_sRGB8_texture > GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture > GL_ANGLE_client_arrays > GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture > GL_OES_EGL_image > GL_EXT_debug_label > GL_OES_texture_stencil8 > GL_EXT_discard_framebuffer > GL_OES_draw_elements_base_vertex > GL_ANGLE_instanced_arrays > GL_OES_compressed_EAC_RG11_signed_texture > GL_EXT_color_buffer_float > GL_EXT_color_buffer_half_float > GL_ANGLE_framebuffer_blit > GL_ANGLE_base_vertex_base_instance > GL_OES_compressed_ETC2_RGB8_texture > GL_NV_framebuffer_blit > GL_ANGLE_get_serialized_context_string > GL_OES_compressed_EAC_R11_signed_texture > GL_EXT_map_buffer_range > GL_KHR_debug > GL_ANGLE_texture_compression_dxt5 > GL_OES_standard_derivatives > GL_OES_texture_float > GL_EXT_clip_control > GL_OES_surfaceless_context > GL_EXT_multisampled_render_to_texture > GL_ANGLE_get_tex_level_parameter > GL_NV_fence > GL_ANGLE_copy_texture_3d > GL_ANGLE_provoking_vertex > GL_EXT_blend_minmax > GL_ANGLE_memory_size > GL_OES_depth32 > GL_CHROMIUM_bind_uniform_location > GL_OES_rgb8_rgba8 > GL_OVR_multiview > >QPA OpenGL Detection Info > supportsDesktopGL: true > supportsAngleD3D11: true > isQtPreferAngle: true > Detected renderers: > (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 > vs_5_0 ps_5_0, D3D11-10.0.19041.2788) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)) > (Supported) NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 (4.6.0 NVIDIA 531.68) > (Supported) ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 > ps_5_0, D3D11-31.0.15.3168) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: > f2280c0c5f93+krita_qt5)) > >useBufferInvalidation (config option): false > > >Hardware Information > > GPU Acceleration: auto > Memory: 32709 Mb > Number of Cores: 8 > Swap Location: C:/Users/TBK/AppData/Local/Temp > Built for: sse2 > Base instruction set: fma3+avx2 > Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 > sse4.2 sse4.1 ssse3 sse3 sse2 > >Current Settings > > Current Swap Location: C:/Users/TBK/AppData/Local/Temp > Current Swap Location writable: true > Undo Enabled: true > Undo Stack Limit: 200 > Use OpenGL: true > Use OpenGL Texture Buffer: false > Disable Vector Optimizations: false > Disable AVX Optimizations: false > Canvas State: OPENGL_SUCCESS > Autosave Interval: 60 > Use Backup Files: true > Number of Backups Kept: 1 > Backup File Suffix: ~ > Backup Location: Same Folder as the File > Backup Location writable: false > Resource Location: C:/Users/TBK/AppData/Roaming/krita > Use Win8 Pointer Input: false > Use RightMiddleTabletButton Workaround: false > Levels of Detail Enabled: true > Use Zip64: false > > >Loaded Python Plugins > KritaToSpine > LazyTextTool > PaletteGenerator > RandomShuffler > ToolBarUI > actuator > align2selection > custompreview > dockerundercursor > growPixels > imagine_board > keyframe_layer > krita-redesign > label-box > shortcut_composer > subwindowOrganizer > theme_creator > timer_watch > windowed_new_view > yetanotherplugin > assignprofiledialog > batch_exporter > channels2layers > colorspace > comics_project_management_tools > documenttools > exportlayers > filtermanager > lastdocumentsdocker > mixer_slider_docker > plugin_importer > quick_settings_docker > scripter > tenbrushes > tenscripts > > >Display Information >Number of screens: 2 > Screen: 0 > Name: \\.\DISPLAY1 > Depth: 32 > Scale: 1 > Physical DPI102.406 > Logical DPI96 > Physical Size: 476, 268 > Position: 0, 0 > Resolution in pixels: 1920x1080 > Manufacturer: Wacom Tech > Model: Cintiq 22HD > Refresh Rate: 60 > Serial Number: 2JBC000292 > Screen: 1 > Name: \\.\DISPLAY2 > Depth: 32 > Scale: 1 > Physical DPI90.1585 > Logical DPI96 > Physical Size: 473, 296 > Position: 1920, -63 > Resolution in pixels: 1680x1050 > Manufacturer: Acer Technologies > Model: Acer X223W > Refresh Rate: 59 > Serial Number: LAP080374200 > -- You are receiving this mail because: You are watching all bug changes.