https://bugs.kde.org/show_bug.cgi?id=472167

--- Comment #3 from ahmett <ahmettab...@gmail.com> ---
Comment on attachment 160286
  --> https://bugs.kde.org/attachment.cgi?id=160286
crash!! lower framerate

>Krita
>
> Version: 5.2.0-prealpha (git f49b676)
> Installation type: installer / portable package
> Hidpi: true
>
>Qt
>
>  Version (compiled): 5.15.7
>  Version (loaded): 5.15.7
>
>OS Information
>
>  Build ABI: x86_64-little_endian-llp64
>  Build CPU: x86_64
>  CPU: x86_64
>  Kernel Type: winnt
>  Kernel Version: 10.0.19045
>  Pretty Productname: Windows 10 Version 2009
>  Product Type: windows
>  Product Version: 10
>
>Locale
>
>  Languages: en_US, en_US
>  C locale: C
>  QLocale current: en
>  QLocale system: tr
>  QTextCodec for locale: UTF-8
>  Process ACP: 65001 (UTF-8)
>  System locale default ACP: 1254  (ANSI - Türkçe)
>
>OpenGL Info
> 
>  Vendor:  "Google Inc. (NVIDIA)" 
>  Renderer:  "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 
> ps_5_0, D3D11-31.0.15.3168)" 
>  Driver version:  "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: 
> f2280c0c5f93+krita_qt5)" 
>  Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: 
> f2280c0c5f93+krita_qt5)" 
>  Requested format:  QSurfaceFormat(version 3.0, options 
> QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, 
> greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, 
> samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, 
> colorSpace QSurfaceFormat::DefaultColorSpace, profile  
> QSurfaceFormat::NoProfile) 
>  Current format:  QSurfaceFormat(version 3.0, options 
> QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, 
> greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, 
> samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, 
> colorSpace QSurfaceFormat::DefaultColorSpace, profile  
> QSurfaceFormat::NoProfile) 
>  GL version: 3.0 
>  Supports deprecated functions false 
>  Is OpenGL ES: true 
>  supportsBufferMapping: true 
>  supportsBufferInvalidation: false 
>  forceDisableTextureBuffers: true 
>  Extensions: 
>     GL_CHROMIUM_bind_generates_resource 
>     GL_EXT_frag_depth 
>     GL_ANGLE_depth_texture 
>     GL_OES_texture_float_linear 
>     GL_EXT_sRGB 
>     GL_EXT_float_blend 
>     GL_OES_packed_depth_stencil 
>     GL_EXT_disjoint_timer_query 
>     GL_OES_compressed_EAC_RG11_unsigned_texture 
>     GL_NV_pack_subimage 
>     GL_EXT_texture_format_BGRA8888 
>     GL_ANGLE_request_extension 
>     GL_EXT_occlusion_query_boolean 
>     GL_EXT_texture_norm16 
>     GL_EXT_instanced_arrays 
>     GL_EXT_shader_texture_lod 
>     GL_EXT_texture_rg 
>     GL_OES_depth24 
>     GL_EXT_draw_buffers 
>     GL_EXT_robustness 
>     GL_EXT_texture_compression_s3tc_srgb 
>     GL_OES_mapbuffer 
>     GL_OES_get_program_binary 
>     GL_EXT_texture_compression_bptc 
>     GL_ANGLE_texture_usage 
>     GL_ANGLE_translated_shader_source 
>     GL_EXT_multi_draw_indirect 
>     GL_ANGLE_robust_client_memory 
>     GL_CHROMIUM_copy_texture 
>     GL_OES_texture_border_clamp 
>     GL_OES_fbo_render_mipmap 
>     GL_OES_texture_half_float 
>     GL_ANGLE_base_vertex_base_instance_shader_builtin 
>     GL_EXT_debug_marker 
>     GL_OES_texture_npot 
>     GL_NV_EGL_stream_consumer_external 
>     GL_CHROMIUM_copy_compressed_texture 
>     GL_EXT_blend_func_extended 
>     GL_ANGLE_pack_reverse_row_order 
>     GL_ANGLE_multi_draw 
>     GL_EXT_draw_buffers_indexed 
>     GL_EXT_texture_storage 
>     GL_EXT_texture_compression_rgtc 
>     GL_EXT_EGL_image_external_wrap_modes 
>     GL_AMD_performance_monitor 
>     GL_OES_EGL_image_external 
>     GL_ANGLE_program_cache_control 
>     GL_OES_compressed_ETC2_sRGB8_alpha8_texture 
>     GL_EXT_draw_elements_base_vertex 
>     GL_OVR_multiview2 
>     GL_OES_EGL_image_external_essl3 
>     GL_OES_vertex_array_object 
>     GL_KHR_parallel_shader_compile 
>     GL_EXT_texture_type_2_10_10_10_REV 
>     GL_OES_compressed_ETC2_RGBA8_texture 
>     GL_OES_compressed_EAC_R11_unsigned_texture 
>     GL_ANGLE_texture_compression_dxt3 
>     GL_CHROMIUM_sync_query 
>     GL_EXT_unpack_subimage 
>     GL_OES_draw_buffers_indexed 
>     GL_ANGLE_texture_multisample 
>     GL_EXT_read_format_bgra 
>     GL_OES_element_index_uint 
>     GL_EXT_texture_compression_dxt1 
>     GL_WEBGL_video_texture 
>     GL_ANGLE_multiview_multisample 
>     GL_ANGLE_lossy_etc_decode 
>     GL_EXT_texture_filter_anisotropic 
>     GL_OES_texture_half_float_linear 
>     GL_ANGLE_framebuffer_multisample 
>     GL_CHROMIUM_lose_context 
>     GL_NV_pixel_buffer_object 
>     GL_OES_compressed_ETC2_sRGB8_texture 
>     GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture 
>     GL_ANGLE_client_arrays 
>     GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture 
>     GL_OES_EGL_image 
>     GL_EXT_debug_label 
>     GL_OES_texture_stencil8 
>     GL_EXT_discard_framebuffer 
>     GL_OES_draw_elements_base_vertex 
>     GL_ANGLE_instanced_arrays 
>     GL_OES_compressed_EAC_RG11_signed_texture 
>     GL_EXT_color_buffer_float 
>     GL_EXT_color_buffer_half_float 
>     GL_ANGLE_framebuffer_blit 
>     GL_ANGLE_base_vertex_base_instance 
>     GL_OES_compressed_ETC2_RGB8_texture 
>     GL_NV_framebuffer_blit 
>     GL_ANGLE_get_serialized_context_string 
>     GL_OES_compressed_EAC_R11_signed_texture 
>     GL_EXT_map_buffer_range 
>     GL_KHR_debug 
>     GL_ANGLE_texture_compression_dxt5 
>     GL_OES_standard_derivatives 
>     GL_OES_texture_float 
>     GL_EXT_clip_control 
>     GL_OES_surfaceless_context 
>     GL_EXT_multisampled_render_to_texture 
>     GL_ANGLE_get_tex_level_parameter 
>     GL_NV_fence 
>     GL_ANGLE_copy_texture_3d 
>     GL_ANGLE_provoking_vertex 
>     GL_EXT_blend_minmax 
>     GL_ANGLE_memory_size 
>     GL_OES_depth32 
>     GL_CHROMIUM_bind_uniform_location 
>     GL_OES_rgb8_rgba8 
>     GL_OVR_multiview 
>
>QPA OpenGL Detection Info 
>  supportsDesktopGL: true 
>  supportsAngleD3D11: true 
>  isQtPreferAngle: true 
>  Detected renderers: 
>    (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 
> vs_5_0 ps_5_0, D3D11-10.0.19041.2788) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: 
> f2280c0c5f93+krita_qt5)) 
>    (Supported) NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 (4.6.0 NVIDIA 531.68) 
>    (Supported) ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 
> ps_5_0, D3D11-31.0.15.3168) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: 
> f2280c0c5f93+krita_qt5))  
>
>useBufferInvalidation (config option): false
>
>
>Hardware Information
>
>  GPU Acceleration: auto
>  Memory: 32709 Mb
>  Number of Cores: 8
>  Swap Location: C:/Users/TBK/AppData/Local/Temp
>  Built for: sse2
>  Base instruction set: fma3+avx2
>  Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 
> sse4.2 sse4.1 ssse3 sse3 sse2 
>
>Current Settings
>
>  Current Swap Location: C:/Users/TBK/AppData/Local/Temp
>  Current Swap Location writable: true
>  Undo Enabled: true
>  Undo Stack Limit: 200
>  Use OpenGL: true
>  Use OpenGL Texture Buffer: false
>  Disable Vector Optimizations: false
>  Disable AVX Optimizations: false
>  Canvas State: OPENGL_SUCCESS
>  Autosave Interval: 60
>  Use Backup Files: true
>  Number of Backups Kept: 1
>  Backup File Suffix: ~
>  Backup Location: Same Folder as the File
>  Backup Location writable: false
>  Resource Location: C:/Users/TBK/AppData/Roaming/krita
>  Use Win8 Pointer Input: false
>  Use RightMiddleTabletButton Workaround: false
>  Levels of Detail Enabled: true
>  Use Zip64: false
>
>
>Loaded Python Plugins
>       KritaToSpine
>       LazyTextTool
>       PaletteGenerator
>       RandomShuffler
>       ToolBarUI
>       actuator
>       align2selection
>       custompreview
>       dockerundercursor
>       growPixels
>       imagine_board
>       keyframe_layer
>       krita-redesign
>       label-box
>       shortcut_composer
>       subwindowOrganizer
>       theme_creator
>       timer_watch
>       windowed_new_view
>       yetanotherplugin
>       assignprofiledialog
>       batch_exporter
>       channels2layers
>       colorspace
>       comics_project_management_tools
>       documenttools
>       exportlayers
>       filtermanager
>       lastdocumentsdocker
>       mixer_slider_docker
>       plugin_importer
>       quick_settings_docker
>       scripter
>       tenbrushes
>       tenscripts
>
>
>Display Information
>Number of screens: 2
>       Screen: 0
>               Name: \\.\DISPLAY1
>               Depth: 32
>               Scale: 1
>               Physical DPI102.406
>               Logical DPI96
>               Physical Size: 476, 268
>               Position: 0, 0
>               Resolution in pixels: 1920x1080
>               Manufacturer: Wacom Tech
>               Model: Cintiq 22HD
>               Refresh Rate: 60
>               Serial Number: 2JBC000292
>       Screen: 1
>               Name: \\.\DISPLAY2
>               Depth: 32
>               Scale: 1
>               Physical DPI90.1585
>               Logical DPI96
>               Physical Size: 473, 296
>               Position: 1920, -63
>               Resolution in pixels: 1680x1050
>               Manufacturer: Acer Technologies
>               Model: Acer X223W
>               Refresh Rate: 59
>               Serial Number: LAP080374200
>

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