https://bugs.kde.org/show_bug.cgi?id=485742
--- Comment #7 from abhi...@praveen.org.uk --- > You don't need the HDR layer with latest gamescope commits, it won't do > anything. But yes, with the current gamescope master it works correctly for > me, and when I last tested older gamescope with the Vulkan layer it also > worked fine. You're right, gamescope 8c873e35278e68b16080c6ab060be6f5fbd91a7 seems to work correctly without setting any environment variables and it does not require VK_hdr_layer to be installed on the system. For reference, the command that I used was just: gamescope -W 3840 -w 3840 -H 2160 -h 2160 -f -r 165 --hdr-enabled My issue from when I originally tested this version was that I was installing the gamescope layer .so to /usr/lib64/libVkLayer_FROG_gamescope_wsi_x86_64.so when the icd points to /usr/local/lib64/libVkLayer_FROG_gamescope_wsi_x86_64.so. -- You are receiving this mail because: You are watching all bug changes.