Thank you for the advice Ben. I have passed it along to my students. It
looks like Windows will be basically no problem, but the Apple store
might give us trouble. I'll try to remember to update this thread with
what we find out!

Thanks,
Simon

On 6/10/19 3:35 AM, Ben Cooksley wrote:
> On Mon, Jun 10, 2019 at 2:03 PM Simon Redman <si...@ergotech.com> wrote:
>> Hello,
> Hi Simon,
>
>> I am Simon, and I work on KDE Connect. This summer, KDE Connect has two
>> excellent GSoC students, one working on a MacOS port and one working on
>> a Windows port, with the end goal of bringing those ports to feature
>> pairity with our Linux version and doing an official release.
>>
>> While we could just post our releases to some X.kde.org website and
>> distribute unsigned binaries, this would not reach as many users as
>> having them properly signed and released via the offical MacOS and
>> Windows app stores.
>>
>> Does anyone have experience with:
>> A. Windows App Store Releases
>> B. MacOS App Store Release
>>
> While i'm not 100% familiar with things, for Windows releases at least
> we already have substantial tooling and infrastructure in place for
> this.
>
> The Binary Factory (binary-factory.kde.org) is capable of generating
> both regular signed Windows installers, as well as Windows appx
> bundles for uploading to the Windows Store. The KDE e.V. also operates
> an official presence (as such) on the Windows which Sysadmin governs
> control of.
>
> To get started with these, i'd suggest your Windows student work on
> the Craft packaging for KStars. Once that is in place we can look into
> delegating access to the Windows Store to one of the KStars team to
> allow you to submit KStars there (along with updates as needed)
>
> With regards to MacOS, due to how Apple manages this we have no
> official option for signing or making releases on the Apple Store at
> this time.
>
> Given that an Apple Developer ID is required at minimum for signing
> applications, and with an impending change to require applications be
> notarised by Apple in future versions of MacOS (will be enforced from
> Catalina onwards), it is unlikely we'll be making a change to this (as
> there is no benefit to us having the Binary Factory sign apps when
> they need to be notaised for users to run them without having to jump
> through hoops - we may as well ship them unsigned).
>
>> Thanks,
>> Simon
> Regards,
> Ben

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