> On Feb. 25, 2013, 1:45 p.m., David Edmundson wrote: > > I don't like having workarounds unless there is no other option available. > > Have we investigated why the popup position is sometimes mental? I'd rather > > fix it properly if we can. > > Aleix Pol Gonzalez wrote: > The problem is that when we start a conversation when the component is > being built, the position it returns is not correct. > > I don't know how to fix that. > > Aleix Pol Gonzalez wrote: > bump!
I'm not clicking ship it. We should work out how to fix it properly. This is a last resort, I will leave this open if we haven't got a fix by beta consider this a ship it, but not before. Bump to anyone reading this to try and work out how to fix this :) - David ----------------------------------------------------------- This is an automatically generated e-mail. To reply, visit: http://git.reviewboard.kde.org/r/109134/#review28020 ----------------------------------------------------------- On Feb. 25, 2013, 4:32 a.m., Aleix Pol Gonzalez wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > http://git.reviewboard.kde.org/r/109134/ > ----------------------------------------------------------- > > (Updated Feb. 25, 2013, 4:32 a.m.) > > > Review request for Telepathy. > > > Description > ------- > > Place the dialog by the plasmoid instead of 0,0 in case the button's delegate > hasn't been set up yet or there was a problem finding out the position. > > It's good because a dialog at 0,0 looks really odd. > > > Diffs > ----- > > chat/org.kde.ktp-chat/contents/ui/ConversationDelegate.qml b82f34e > > Diff: http://git.reviewboard.kde.org/r/109134/diff/ > > > Testing > ------- > > just start a conversation from a pinned button and you'll see it looks > funny... > > > Thanks, > > Aleix Pol Gonzalez > >
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