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On 10/11/2010 05:54 PM, Marco Serantoni wrote:
> I wish make the point  we are at the moment, seen the number of newcomers.
> We have 2 main platforms: Windows and Linux, there is also a third
> platform at the moment that is OSX.
> The accelerated APIs on this platforms are provided by:
> 
> Linux: GTK/CairoLib
> Windows: GDI+ / Direct2D
> OSX: Quartz 2D (CoreGraphics)

Don't we have OpenGL that works an all of these platforms? Wouldn't it
be infinitely simpler to use OpenGL and call it a day, instead of
supporting three different APIs (AKA 1 code code path vs. three)?

Alex
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