On Oct 11, 2010, at 5:17 PM, Alex G wrote: > > > On 10/11/2010 05:54 PM, Marco Serantoni wrote: >> I wish make the point we are at the moment, seen the number of newcomers. >> We have 2 main platforms: Windows and Linux, there is also a third >> platform at the moment that is OSX. >> The accelerated APIs on this platforms are provided by: >> >> Linux: GTK/CairoLib >> Windows: GDI+ / Direct2D >> OSX: Quartz 2D (CoreGraphics) > > Don't we have OpenGL that works an all of these platforms? Wouldn't it > be infinitely simpler to use OpenGL and call it a day, instead of > supporting three different APIs (AKA 1 code code path vs. three)? Surelly, do you have an OpenGL printer or SVG writer ?
-- Marco
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