This tuesday I must decide if I keep renewing our *ltium license, or if we won't.
I'm thinking about donating 1/2 - 2/3 of it's cost to buy one of those mac minis to provide continuous integration/building of kicad binaries for OSX on every bzr release. It would be wonderful also if we managed to do same thing for Windows users, I can provide a windows VM for that somewhere, or try to setup a cross compiling from linux once all the python+mingw+wxython mess gets working (and Dick + Brian + Wayne are working hard on this). Miguel Angel Ajo http://www.nbee.es +34911407752 skype: ajoajoajo On 11/03/2013, at 01:35, Miguel Angel Ajo Pelayo <miguelan...@nbee.es> wrote: > Awesome!!, thanks for testing Martijn, :-) > > I think I used cmake from homebrew: > > MacBook-Air-de-Miguel:src ajo$ which cmake > /Users/ajo/.rvm/bin/cmake > MacBook-Air-de-Miguel:src ajo$ ls -la `which cmake` > lrwxr-xr-x 1 ajo staff 47 2 mar 00:24 /Users/ajo/.rvm/bin/cmake -> > ../../.homebrew/Cellar/cmake/2.8.10.2/bin/cmake > > So we should document how to install brew, and cmake + wget + bzr + swig > > > > Miguel Angel Ajo > http://www.nbee.es > +34911407752 > skype: ajoajoajo > > On 11/03/2013, at 01:29, Martijn Kuipers <martijn.kuip...@gmail.com> wrote: > >> Congratulations Miguel! >> >> I just completed a build on a pristine Macbook Air. >> >> Some (minor) comments: >> You need "wget", "bzr" and "swig". I installed all of these with homebrew >> without any problems. And you need cmake (not from homebrew, but cmake has >> native OSX version). >> >> Other prerequisites: >> XCode and Xcode command line tools (obviously), which you can get from Apple. >> >> Then be patient and just watch the screens scroll by, but the result is >> really nice :-) >> The entire directory needs about 2.5GB, The zipped Kicad is almost 100 MB, >> which is around 350MB unpacked. >> >> Um abraço, >> Martijn >> >> >> On Mar 10, 2013, at 6:56 PM, Miguel Angel Ajo Pelayo <miguelan...@nbee.es> >> wrote: >> >>>>> I was always hoping to see the libraries ("DLLs") to go into >>>>> /Library/Kicad, so we can keep the memory footprint down of the separate >>>>> Kicad components. But it is not a trivial task, so it seems. >>>>> I am not following what you want to do. Is it like: >>>>> /Applications/kicad/kicad.app <- the app with the libs >>>>> /Applications/kicad/libraries <- footprints, components, etc. >>>>> /Applications/kicad/scripts <- python user scripts >>>>> /Applications/kicad/doc <- documentation and demos >>>>> ? >>>>> >>>> >>>> Look to the patches/loader.sh on github, at this moment, all the libraries >>>> *.dylib and files go inside kicad.app/Frameworks/ and the other apps use >>>> them from there (../../../kicad.app/Frameworks) , wx and python-site >>>> mainly. >>>> >>>> Also there are the demos+modules+etc in kicad.app/Resources/ or something >>>> like that that's what I was planning to pull out of kicad.app again and >>>> yet leave it findable for all the apps. >>>> >>> >>> >>> https://github.com/mangelajo/KicadOSXBuilder/commit/c41f116620182d56c07aee75cd751fe1ba922f7f >>> This is the change, I also re-uploaded >>> kicad-scripting-osx-3992.zip >>> >>> :-) >>> I think it's better like this, people can go into the data directory and >>> change/fetch whatever they like :) >>> >>> >>>> >>>> >>>>> Kind regards, >>>>> Martijn >>>>> >>>>> >>>>> >>>>> >>>>>> >>>>>> >>>>>> >>>>>> Miguel Angel Ajo >>>>>> http://www.nbee.es >>>>>> +34911407752 >>>>>> skype: ajoajoajo >>>>>> >>>>>> On 10/03/2013, at 11:18, Martijn Kuipers <martijn.kuip...@gmail.com> >>>>>> wrote: >>>>>> >>>>>>> Hi Miguel, >>>>>>> >>>>>>> Downloading as we speak. On the github page you call it a universal OSX >>>>>>> binary, but that would mean it supports both PowerPC and Intel based >>>>>>> MACS, whereas is this email announcement you call it i386 +x64 build. >>>>>>> >>>>>>> I'm looking forward in compiling it myself, just to see if your >>>>>>> solution is "portable". >>>>>>> >>>>>>> Thanks also to your wife ;-) >>>>>>> >>>>>>> /Martijn >>>>>>> >>>>>>> >>>>>>> On Mar 10, 2013, at 2:19 AM, Miguel Angel Ajo Pelayo >>>>>>> <miguelan...@nbee.es> wrote: >>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> Hi, >>>>>>>> >>>>>>>> I've been working on the release of Kicad with scripting for MacOSX, >>>>>>>> also tried to package it all together with >>>>>>>> all kicad libs, and the templates. >>>>>>>> >>>>>>>> It's supposed to be a i386 + x64 binary build, with scripting support. >>>>>>>> >>>>>>>> kicad-scripting-osx-latest.zip >>>>>>>> >>>>>>>> >>>>>>>> It has all the new kicad templates system and libraries inside >>>>>>>> kicad.app, and it's supposed to be accessible from all the other apps. >>>>>>>> >>>>>>>> I'm not sure if it will only work in 10.8, or may be 10.5-10.8, (it >>>>>>>> has a dependency to system's python2.7). >>>>>>>> >>>>>>>> If there is any adventurous out there, please try, and tell me how >>>>>>>> does it work (or doesn't). >>>>>>>> >>>>>>>> >>>>>>>> PS: >>>>>>>> >>>>>>>> The codename for the release is "wife", as my wife has been taking >>>>>>>> care all saturday of our little "Margarita", so she's a time donor to >>>>>>>> kicad now too ;) >>>>>>>> >>>>>>>> My build & packaging script is temporarily here, for just in case >>>>>>>> anyone wants to compile himself.. >>>>>>>> https://github.com/mangelajo/KicadOSXBuilder >>>>>>>> >>>>>>>> Cheers!! ;) >>>>>>>> >>>>>>>> Miguel Angel Ajo >>>>>>>> http://www.nbee.es >>>>>>>> +34911407752 >>>>>>>> skype: ajoajoajo >>>>>>>> >>>>>>>> Miguel Angel Ajo >>>>>>>> http://www.nbee.es >>>>>>>> +34911407752 >>>>>>>> skype: ajoajoajo >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> Mailing list: https://launchpad.net/~kicad-developers >>>>>>>> Post to : kicad-developers@lists.launchpad.net >>>>>>>> Unsubscribe : https://launchpad.net/~kicad-developers >>>>>>>> More help : https://help.launchpad.net/ListHelp >>>>>>> >>>>>> >>>>> >>>> >>> >> >
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