Bob, You can use a 3 button mouse, right? KiCad explictly states in the docs that it requires a 3 button mouse.
Adam Wolf Cofounder and Engineer W&L On Wed, Apr 1, 2015 at 10:00 AM, Bob Gustafson <bob...@rcn.com> wrote: > > > On 04/01/2015 07:34 AM, Nick Østergaard wrote: > >> 2015-04-01 14:29 GMT+02:00 Mário Luzeiro <mrluze...@ua.pt>: >> >>> Hello Maciej, Tomasz, Torsten, all, >>> I found that you are related with GAL development, I have some questions >>> and discussion for you, hope you can help me make some things a bit clear. >>> >>> Some requests: >>> >>> - Would it be possible in a near future, to detach the "glm" library >>> from GAL (folder) and maybe make a common include file for the use glm? >>> Since the 3d-viewer is also using the glm, and last time we had problems >>> with the define of radius in radians.. maybe it can be a way to fix this >>> issue. >>> >>> >>> - Would it be possible in a next near future, think to reimplement some >>> of (general) modules related with openGL to have in mind the reuse in other >>> modules in kicad? I mean, example: can we have a shader loader manager to >>> be used by different parts in the sources and not just for GAL? Or any >>> other (openGL / gml) very general code that can be reused in other parts..? >>> So it will not be rewritten and duplicated in the sources.. >>> >>> >>> Now more specific questions, just so I can try to understand a bit more >>> of the openGL / GAL / Pcbnew: >>> >>> >>> - openGL / GAL is not currently the default mode, does it have anything >>> to do with openGL support? Does Kicad have any limitation policy to not >>> support or limit the use of openGL (I mean.. openGL versions and shaders >>> versions in this case). (Other way to make the question: Does kicad want to >>> support old-school PC plataforms / graphics board? so we can't make the >>> full step switch) >>> >> I believe the reason for the the opengl canvas not being the default >> is because not all tools are ported, hence we still need to support >> the old canvas. Only when all tools have been ported we can ditch the >> old canvas. >> > Also, on OSX, switching to OpenGL (using the View menu options) - my > scrollbars disappear. Since two finger panning is not yet a part of the OSX > nightly builds, switching to OpenGL renders the OSX KiCad unusable. > > >> - Do you think is would be possible to do in some way what GAL/openGL do >>> in Pcbnew but now to display it in 3D? Would that be an appropriated way to >>> do it for the 3D-viewer? (Ie: generate it via shaders (lines, circles, etc) >>> VS generate it via polygon mesh) >>> >>> >>> - If that makes sense, would it be eventually possible to reuse >>> GAL/openGL code in the 3d-viewer some how? in that case? >>> >>> >>> - I have no knowledge about the "inter application communication" on >>> Kicad, but I see that when you click in Pcbnew in a component it will >>> update the schematic and point to that component. What type of >>> communication like this could be possible to do between Pcbnew and >>> 3d-viewer? What type of other information can it share (in "real-time") ? >>> (Ex: footprint selected, track selected, pad selected, ... component moved >>> or placed .. ) ? >>> >>> >>> It is OK if you would like to point me some parts on the code to have a >>> look regarding this questions. >>> >>> Hoping hear from you... >>> >>> Rgds, >>> Mario Luzeiro >>> _______________________________________________ >>> Mailing list: https://launchpad.net/~kicad-developers >>> Post to : kicad-developers@lists.launchpad.net >>> Unsubscribe : https://launchpad.net/~kicad-developers >>> More help : https://help.launchpad.net/ListHelp >>> >> _______________________________________________ >> Mailing list: https://launchpad.net/~kicad-developers >> Post to : kicad-developers@lists.launchpad.net >> Unsubscribe : https://launchpad.net/~kicad-developers >> More help : https://help.launchpad.net/ListHelp >> > > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : kicad-developers@lists.launchpad.net > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp >
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