I just now downloaded your OS X nightly build (both debug and regular) on my wife’s Mac mini. She does not like the trackpad and has an Apple Mouse (latest model) -> more or less a standard Mac (it does have a Cinema 30 from a previous Mac).
When I create a board, add some chips and wires, I have difficulty in controlling the circuit on the screen. Whenever I touch the top of the mouse (one finger or two), the circuit layout zooms wildly. It doesn’t matter whether I stroke the mouse up and down or left-right, the circuit zooms big (bigger than the screen) or tiny. No panning action from the mouse. This is with both the eeschema and pcbnew views. Perhaps I have my mouse preferences set incorrectly, but other applications work just fine. With LibreOffice or Preview, I can easily pan (one finger) in all directions without causing any zoom. This is close to the same action I see on my Mac Laptop. If this is the normal operation of KiCad on the Mac, I can’t see how it can be a release version. Bob G > On Apr 1, 2015, at 11:22, Bob Gustafson <bob...@rcn.com> wrote: > > Too bad.. > > On 04/01/2015 11:17 AM, Adam Wolf wrote: >> Yup. The trackpad stuff didn't get in before the feature freeze, so it will >> be a bit before it's in the tree. >> >> On Apr 1, 2015 12:15 PM, "Bob Gustafson" <bob...@rcn.com> wrote: >> My Mac air laptop only has a trackpad. If I would buy a 3 button mouse, it >> would be one more piece of klim-bim to bring along. >> >> The advantage of the built-in trackpad is that I can have the whole laptop >> on my lap. Difficult to find a suitable place for the mouse in that >> environment. >> >> Thanks for your suggestion though. >> >> Bob G >> >> On 04/01/2015 09:06 AM, Adam Wolf wrote: >>> Bob, >>> >>> You can use a 3 button mouse, right? KiCad explictly states in the docs >>> that it requires a 3 button mouse. >>> >>> Adam Wolf >>> Cofounder and Engineer >>> W&L >>> >>> >>> >>> On Wed, Apr 1, 2015 at 10:00 AM, Bob Gustafson <bob...@rcn.com> wrote: >>> >>> >>> On 04/01/2015 07:34 AM, Nick Østergaard wrote: >>> 2015-04-01 14:29 GMT+02:00 Mário Luzeiro <mrluze...@ua.pt>: >>> Hello Maciej, Tomasz, Torsten, all, >>> I found that you are related with GAL development, I have some questions >>> and discussion for you, hope you can help me make some things a bit clear. >>> >>> Some requests: >>> >>> - Would it be possible in a near future, to detach the "glm" library from >>> GAL (folder) and maybe make a common include file for the use glm? Since >>> the 3d-viewer is also using the glm, and last time we had problems with the >>> define of radius in radians.. maybe it can be a way to fix this issue. >>> >>> >>> - Would it be possible in a next near future, think to reimplement some of >>> (general) modules related with openGL to have in mind the reuse in other >>> modules in kicad? I mean, example: can we have a shader loader manager to >>> be used by different parts in the sources and not just for GAL? Or any >>> other (openGL / gml) very general code that can be reused in other parts..? >>> So it will not be rewritten and duplicated in the sources.. >>> >>> >>> Now more specific questions, just so I can try to understand a bit more of >>> the openGL / GAL / Pcbnew: >>> >>> >>> - openGL / GAL is not currently the default mode, does it have anything to >>> do with openGL support? Does Kicad have any limitation policy to not >>> support or limit the use of openGL (I mean.. openGL versions and shaders >>> versions in this case). (Other way to make the question: Does kicad want to >>> support old-school PC plataforms / graphics board? so we can't make the >>> full step switch) >>> I believe the reason for the the opengl canvas not being the default >>> is because not all tools are ported, hence we still need to support >>> the old canvas. Only when all tools have been ported we can ditch the >>> old canvas. >>> Also, on OSX, switching to OpenGL (using the View menu options) - my >>> scrollbars disappear. Since two finger panning is not yet a part of the OSX >>> nightly builds, switching to OpenGL renders the OSX KiCad unusable. >>> >>> >>> - Do you think is would be possible to do in some way what GAL/openGL do in >>> Pcbnew but now to display it in 3D? Would that be an appropriated way to do >>> it for the 3D-viewer? (Ie: generate it via shaders (lines, circles, etc) VS >>> generate it via polygon mesh) >>> >>> >>> - If that makes sense, would it be eventually possible to reuse GAL/openGL >>> code in the 3d-viewer some how? in that case? >>> >>> >>> - I have no knowledge about the "inter application communication" on Kicad, >>> but I see that when you click in Pcbnew in a component it will update the >>> schematic and point to that component. What type of communication like this >>> could be possible to do between Pcbnew and 3d-viewer? What type of other >>> information can it share (in "real-time") ? (Ex: footprint selected, track >>> selected, pad selected, ... component moved or >>> placed .. ) ? >>> >>> >>> It is OK if you would like to point me some parts on the code to have a >>> look regarding this questions. >>> >>> Hoping hear from you... >>> >>> Rgds, >>> Mario Luzeiro >>> _______________________________________________ >>> Mailing list: https://launchpad.net/~kicad-developers >>> Post to : kicad-developers@lists.launchpad.net >>> Unsubscribe : https://launchpad.net/~kicad-developers >>> More help : https://help.launchpad.net/ListHelp >>> _______________________________________________ >>> Mailing list: https://launchpad.net/~kicad-developers >>> Post to : kicad-developers@lists.launchpad.net >>> Unsubscribe : https://launchpad.net/~kicad-developers >>> More help : https://help.launchpad.net/ListHelp >>> >>> >>> _______________________________________________ >>> Mailing list: https://launchpad.net/~kicad-developers >>> Post to : kicad-developers@lists.launchpad.net >>> Unsubscribe : https://launchpad.net/~kicad-developers >>> More help : https://help.launchpad.net/ListHelp >>> >> > > _______________________________________________ > Mailing list: https://launchpad.net/~kicad-developers > Post to : kicad-developers@lists.launchpad.net > Unsubscribe : https://launchpad.net/~kicad-developers > More help : https://help.launchpad.net/ListHelp _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@lists.launchpad.net Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp