On Nov 13, 2007, at 11:09 AM, Gus Wirth wrote:

But there is no way to write your applications in the meantime. Which means there will be months of delay from the time the development kit is released until the applications start to roll out.

True, but if you're really antsy (and have an iPhone) you can set up an ad-hoc SDK by following one of several guides online and get a head start. Expect APIs to change, though. Aside from the UI and any possible APIs which might interact directly with the phone portion of the iPhone, though, all the rest is the same Cocoa goodness that OS X developers already use. So, while there's a learning curve, it shouldn't be too steep.

I don't see this as any different than how hardware manufactures build simulators for their products for test and development before the real thing is built. Allowing you to write code ahead of time, test and debug in the simulator before loading it into an actual device seems like a good thing to me.

I can't argue against that, but right now it's still a waiting game.

I've been thinking about this a bit, and I think I have to say that Google and Apple may have started on their phone projects at about the same time. Apple, though, being a hardware vendor, had the added difficulty of designing the whole widget, from the physical casing all the way down into the software that it runs. I think this left them releasing a device with software that wasn't quite fully-baked, especially when it came to developing apps for it. The fact that Apple was also cranking out a new version of Mac OS X, and the iPhone people decided to tap into that effort, probably introduced additional delays (in both projects). All that adds up to no SDK at iPhone launch.

Google, on the other hand, has enough of a brain trust (and fewer distractions, given that they're not developing the hardware, just the software) that they could seriously buckle down and focus on the task of getting Android out the door as a solid system. I haven't had a chance to look at the SDK myself yet, but I'm betting there aren't many, if any, clipped corners.

All in all, I'm actually happy that Google dropped Android on the industry. Most phones these days, even the ones with terrific hardware, are hampered by shoddy software. I have yet to hear someone actually happy with Windows Mobile (aside from "at least it syncs with my work mail..."), and there are so many variations of Symbian's system, which the manufacturers apparently mangle to their own desires, that it's horridly inconsistent even across models from the same vendor.

The more sanity we can inject into the US mobile phone industry, the better off we all are.

I'm also interested to see what the (possible) competition will do the the iPhone. :)

Gregory

--
Gregory K. Ruiz-Ade <[EMAIL PROTECTED]>
OpenPGP Key ID: EAF4844B  keyserver: pgpkeys.mit.edu



--
[email protected]
http://www.kernel-panic.org/cgi-bin/mailman/listinfo/kplug-list

Reply via email to