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It looks to me like the first "if" block in LzMediaLoader.testLoad is
missing "this.mc.loadtime = getTimer()" like the other blocks have... Denis Bohm wrote: I have an application that downloads swf movies that can be fairly large. I am showing download progress so the user knows what is going on. Obviously, some people have faster network speeds that others - so the download time can vary a lot. I have the timeout set to 30 seconds currently. But what I'm seeing is that the timeout seems to apply to the complete download from the start time. For example, if the movie is loading at a constant rate and it is 95% done, but 30 seconds has passed since the request was started then the timeout occurs and no movie is loaded. What I had expected was that the timeout applies to the last data received, so that it would only timeout if no data was transmitted for the last 30 seconds. |
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