I think the answer to this question is no. There are lots of cases where a 
programmer may want to yield -- say in exectuing a time-consuming search. 
callOnIdle is intended for exactly this purpose, where the cost of 
registering and unregistering an event is too high to do on every idle 
event.

A

On Aug 16, Antun Karlovac wrote:

> Do we treat every case where one has to use LzIdle.callOnIdle as a bug? 
> It seems to me that the right thing to do is:
> 
> - Document all scenarios where you must use LzIdle.callOnIdle.
> - Treat any case that's not documented as a bug.
> 
> I didn't see any reference to it in the DGuide, nor the Wiki.
> 
> -Antun
> 
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> 
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