That's great.  Thanks for sorting it out.

On 2006-08-25, at 19:54 EDT, Philip Romanik wrote:

> Hi Tucker,
>
> This won't be necessary because I found the problem. There are two  
> versions of setFontName. One is defined in LzSprite and the other  
> in LzTextSprite. Call this one pilot error. I added the necessary  
> function in LzSprite.js, removed my if ($dhtml) blocks, and  
> everything is fine.
>
> Phil
>
>
>> 1) Please file a bug for this:
>>
>> > +// [2006-08-24 pbr] I can't call setFontName in dhtml, even though
>> > there is
>> > +//                  a stub function because an error is generated,
>> > +//                     this.sprite.setFontName is not a function
>>
>> The convention for comments associated with bugs is to label them
>> FIXME and to not the bug number in parens.
>>
>> // FIXME: [2006-08-24 pbr] (LPP-NNNN) ...
>

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