In LaszloView.lzs:
> +    if ($debug || this.capabilities.accessibility) {
> +        if (this.capabilities.setid) this.sprite.setID(this._dbg_name());
> +    }
Is "_dbg_name()" defined at all in non-debug mode? Because if it isn't 
defined and you compile in non-debug mode with accessibility turned on, 
the id won't be set properly.



On 7/24/2009 12:11 AM, Max Carlson wrote:
> Change 20090723-maxcarlson-v by maxcarl...@bank on 2009-07-23 15:02:38  
> PDT
>      in /Users/maxcarlson/openlaszlo/trunk-clean
>      for http://svn.openlaszlo.org/openlaszlo/trunk
>
> Summary: Improve div IDs for DHTML in debug mode
>
> Bugs Fixed: LPP-8264 - No OL debugger in IE7, DHTML with webtop  
> wrapper page
>
> Technical Reviewer: ptw
> QA Reviewer: hminsky
>
> Details: swf/LzSprite.as, swf9/LzSprite.as - Set capabilities.setid to  
> false.
> dhtml/LzSprite.js - Set capabilities.setid to true.  Define setID() to  
> set the sprite div's ID.
> LzTextSprite.js, LzInputTextSprite.js - Define setID() to set the  
> sprite div's ID.
> LaszloView.lzs - Set sprite ids if debug mode is on or accessibility  
> is on or  capabilities.setid is true
>
> Tests: DHTML DOM is much easier to debug - sprite relationships to LZX  
> are much clearer.
>
> Files:
> M      WEB-INF/lps/lfc/kernel/swf/LzSprite.as
> M      WEB-INF/lps/lfc/kernel/dhtml/LzSprite.js
> M      WEB-INF/lps/lfc/kernel/dhtml/LzTextSprite.js
> M      WEB-INF/lps/lfc/kernel/dhtml/LzInputTextSprite.js
> M      WEB-INF/lps/lfc/kernel/swf9/LzSprite.as
> M      WEB-INF/lps/lfc/views/LaszloView.lzs
>
> Changeset: 
> http://svn.openlaszlo.org/openlaszlo/patches/20090723-maxcarlson-v.tar
> _______________________________________________
> Laszlo-reviews mailing list
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>
>   
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