I see the white border when I apply your maxcarlson-20101203-jBH patch, but
that seems independent of my shadowfilter change...

On Sun, Dec 5, 2010 at 8:43 PM, Max Carlson <[email protected]> wrote:

> I think it's there because I'm running with all my patches.  Try applying
> the patch for components I sent out for review (and pls review it also!) -
> see '[Components] For Review: Change maxcarlson-20101203-jBH Summary:
>  Optimize components,    support solid and gradient fills for most colors'
>
>
> On 12/5/10 4:26 PM, Henry Minsky wrote:
>
>> Can you send me a screen capture of the white border? I don't think I am
>> seeing that when I run house.lzx
>>
>> On Sun, Dec 5, 2010 at 5:51 PM, Max Carlson <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>    Not approved.  I see extra (white) borders being drawn - see
>>    demos/house.lzx.  Shouldn't they be drawn with zero-alpha?
>>
>>    Also, can you reuse the background/border drawing code that's
>>    already in drawBackground()? I worry about skew as these methods get
>>    out of sync...
>>
>>
>>    On 12/4/10 8:04 PM, Henry Minsky wrote:
>>
>>        Change hqm-20101204-2SZ by [email protected] on 2010-12-04
>>        22:53:54 EST
>>             in /Users/hqm/openlaszlo/trunk3
>>             for http://svn.openlaszlo.org/openlaszlo/trunk
>>
>>        Summary: make drop shadow on LzSprite apply to the bounding box,
>>        not the child objects
>>
>>        New Features:
>>
>>        Bugs Fixed: LPP-9494
>>
>>        Technical Reviewer: max
>>        QA Reviewer: (pending)
>>        Doc Reviewer: (pending)
>>
>>        Documentation:
>>
>>        Release Notes:
>>
>>        Overview:
>>
>>
>>        Details:
>>
>>        If bgcolor is null or background is hidden, create a dedicated
>>        filled
>>        child Sprite with the shape of the LzSprite's bounding box, and
>>        apply
>>        the shadow filter to it in order to get the glow around the
>> bounding
>>        box. Use the knockout feature of the shadow filter to make the
>>        shadow
>>        sprite transparent.
>>
>>
>>        Tests:
>>
>>        See testcase "shadow.tar" in bug report. This has buttons in a
>>        buttogroup, which have radiused corners.
>>
>>        The glow from the focus shadow should look like it does in
>>        DHTML, with
>>        glow applied around the whole button's bounding box, not to the
>> text
>>        outline or icon inside the button.
>>
>>
>>
>>        Files:
>>        M       WEB-INF/lps/lfc/kernel/swf9/LzSprite.as
>>
>>
>>        Changeset:
>>        http://svn.openlaszlo.org/openlaszlo/patches/hqm-20101204-2SZ.tar
>>
>>
>>
>>
>> --
>> Henry Minsky
>> Software Architect
>> [email protected] <mailto:[email protected]>
>>
>>
>>


-- 
Henry Minsky
Software Architect
[email protected]

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