On Mon, May 27, 2013 at 7:27 PM, Sven Barth <pascaldra...@googlemail.com>wrote:
> Compiling from Win64 to Win32 using a cross compiler is not supported, > because of missing Extended support. Only when the softfloat unit is fully > implemented support for > I might be getting things wrong and misunderstood the topic, but i'm sure that you can compile Win32 programs from Win64 lazarus by settings the proper target CPU and arch in the project settings. In fact this is how i made the executable for this utility: http://runtimelegend.com/rep/fullscreenizer/index (which i tried in a VM running 32bit Windows XP and it worked).
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