On 31.07.2013 16:57, Kostas Michalopoulos wrote:
On Mon, May 27, 2013 at 7:27 PM, Sven Barth <pascaldra...@googlemail.com
<mailto:pascaldra...@googlemail.com>> wrote:

    Compiling from Win64 to Win32 using a cross compiler is not
    supported, because of missing Extended support. Only when the
    softfloat unit is fully implemented support for


I might be getting things wrong and misunderstood the topic, but i'm
sure that you can compile Win32 programs from Win64 lazarus by settings
the proper target CPU and arch in the project settings. In fact this is
how i made the executable for this utility:
http://runtimelegend.com/rep/fullscreenizer/index (which i tried in a VM
running 32bit Windows XP and it worked).

Compiling from Win64 to Win32 using a *cross compiler* is not supported. It's not only not supported, it's even disallowed in the makefiles...

Lazarus provides a native Win32 compiler as Win64 can run Win32 programs without problems.

Regards,
Sven

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