The conversation was good, but I wonder if the epiktimer component would be the correct option. I need precision, I'll be working with many timers in milliseconds.

(Windows 32 bits/64bits; Linux 32 bits/64bits; Android; MacOS; among others)

Thanks


Em 15-05-2014 12:26, Reimar Grabowski escreveu:
On Thu, 15 May 2014 14:11:26 +0200
Michael Schnell <mschn...@lumino.de> wrote:

So this (using vDSO to call "clock_gettime" in fact is what the OP was
searching for
May I quote the OP for you:

"I need to develop a game for all possible Operating Systems."

Any mismatch between his statement and your conclusion?

R.

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