On Thu, 13 Oct 2005 10:52:20 -0300
Andreas Berger <[EMAIL PROTECTED]> wrote:

> I am not a graphic programmer, but in an application I am writing I will 
> need a synotic that need to be refreshed at a decent rate - around 40 
> times per second. I thought to use OpenGL for this, but have not found 
> any documentation on how to do 2D graphics. It seems all the 
> documentation and demos deal with 3D only.
> 
> Does anyone know where I can find documentation and a demo or two on 2D 
> programming with OpenGL?
> 
The only difference between 2D and 3D programming in OpenGL is the projection 
matrix to use.
The GLU library comes with a little function to set up a 2D orthographic 
projection matrix, google for gluOrtho2D.
And here are some links that might help to get you started on OpenGL:

OpenGL Programming Guide: http://www.opengl.org/documentation/red_book_1.0/
OpenGL Reference Guide: http://www.opengl.org/documentation/blue_book_1.0/
Tutorials (in C): http://nehe.gamedev.net/

hih

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