> Now, you seem interested in helping to shorten that time, the place to start 
> is the layout and readme text files in the LCL subdirectory of your lazarus 
> source tree, get an idea of how the LCL interfaces are laid out, then go into 
> the subdirectory that implements your target widget set and start hacking the 
> code, when you are done, recompile lazarus and try it out, repeat.

I will try it, can't promise anything, I need to check my skills on this
level.

Panagiotis


Στις 26-02-2006, ημέρα Κυρ, και ώρα 19:48 +0200, ο/η A.J. Venter έγραψε:
> On Sunday 26 February 2006 21:36, Panagiotis Sidiropoulos wrote:
> > > AFAIK it is not yet implemented in the LCL gtk2 interface, only in the
> > > LCL gtk1 and win32 interface.
> >
> > Does it need any special implementation? Why this for gtk1 can't work on
> > gtk2? Maybe it is a silly question, I don't know. How someone can find
> > infromation on how to do such things?
> >
> The short version is because the LCL is NOT the interface it is using, 
> lazarus 
> compiling to GTK1 does not mean you are using GTK1. You are still compiling 
> your program against the LCL, the LCL uses some or other widget set for 
> rendering but the LCL itself has to implement the calls to let that widget 
> set do whatever is needed. 
> Right now I believe the win32 and GTK1 interfaces are by far the most 
> complete 
> since they are the oldest ones, carbon, qt and gtk2 are all in a much more 
> immature state. 
> The big thing is that you have the Object Pascal way of telling components 
> how 
> to behave on one side, and whatever method is typical in the widget set on 
> the other side - the LCL basically translates the one to the other - so the 
> translation to GTK1 for ownerdraw isn't the same as for GTK2 because GTK2 
> doesn't use the same calls as GTK1 did.
> 
> With me so far ?
> 
> Right now GTK2 is actually more complete than QT and Carbon mostly because a 
> lot of the calls are similar to the highly mature GTK1 which allowed for a 
> faster conversion, but it is not I think production ready. 
> I have tried it and there are some glaring problems, the worst for me is that 
> the GTK2 LCL has some kind of issue in event handling - a LOT of events just 
> disappear into the bitbucket and nothing annoys a user as much as clicking a 
> button and nothing happens, it is also MUCH slower than the GTK1 version but 
> it IS improving and I don't think it will be very long before you CAN use it 
> for production work.
> 
> Now, you seem interested in helping to shorten that time, the place to start 
> is the layout and readme text files in the LCL subdirectory of your lazarus 
> source tree, get an idea of how the LCL interfaces are laid out, then go into 
> the subdirectory that implements your target widget set and start hacking the 
> code, when you are done, recompile lazarus and try it out, repeat.
> 
> Ciao
> A.J.

_________________________________________________________________
     To unsubscribe: mail [EMAIL PROTECTED] with
                "unsubscribe" as the Subject
   archives at http://www.lazarus.freepascal.org/mailarchives

Reply via email to