On 7/14/06, ik <[EMAIL PROTECTED]> wrote:
Lets assume you are creating a game, and needs scrolling map... what is prefed:
1. draw what you display ?
2. Store the whole map and display what you need ?
So the TGraphicsControl.Canvas is a clipping window to the parent canvas.
G.
--
There's no place like 127.0.0.1
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