Graeme Gill wrote: >> Has anyone done any work with building a 3D LUT out of an lcms transform >> and then doing the conversion using a 3D texture lookup? > > See "Using Lookup Tables to Accelerate Color Transformation" > by Jeremy Selan, GPU Gems 2 pp 381 Addison-Wesley for more details. > > Such an approach is used by many of the 3D animation studios > to do color managed previews of animation's. The example OpenEXR > viewer is such an instance, and the source code is available.
Yes, I've done that kind of stuff myself. I was just wondering if there were any recipes for getting the 3D LUT out of lcms. -- Paul Miller | [EMAIL PROTECTED] | www.fxtech.com | Got Tivo? ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ Lcms-user mailing list Lcms-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/lcms-user