To add to that..... Unreal Tournament Unreal Tournament 2002 Unreal Tournament 2004 Demo including voice Planetside from Sony, including voice Diablo -ie Battle.net
All work just fine with Dachenstein out of the box with multiple internal players. I have had as many as 6 people inside my network (they brought there systems) playing on the same external server with no issue. -sp > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > George Metz > Sent: Friday, March 19, 2004 6:40 AM > To: [EMAIL PROTECTED] > Subject: Re: [leaf-user] Playing games through Dachstein > > If this is a roleplaying game like Everquest, Asheron's Call, > Dark Age > of Camelot, Horizons, etc. then most likely no configuration > will need > to be done. Most of the massively-multiplayer RPGs out there > work on a > single outbound UDP connection, with multiple inbound UDP > connections in > response. Dachstein and Bering (and even the original, > outdated LRP) all > operate using "loose UDP", meaning that if an outbound UDP connection > passes through the firewall, and a half-dozen inbound UDP connections > come back from the same server on nearby ports, it passes > them on to the > originating client. > > If the game is Asheron's Call, by any chance, I can confirm > that Bering, > at least, will work out of the box, and I'm reasonably sure that > Dachstein will as well. > > Everquest might be cranky about it - the official website mentions > setting ZoneAlarm's security setting to Low, which is abysmal > practice. > Dark Age of Camelot is all TCP outbound connections, so there > should be > no issues. Same for Ultima Online. Horizons should work fine > out of the > box. Star Wars Galaxies initiates all the traffic outbound, and none > inbound, so should be fine. At least Star Wars and Horizons, and > probably Everquest, want ICMP turned on, though I would try it first > without it if you have it turned off already. > > If it's NOT a Massively Multiplayer RPG, then yes, we > definitely need to > know the game involved at a minimum. Most of the information above - > except for Asheron's Call - comes from searching on Google for "[Game > Name] Ports Firewall" without the quotes. > > > > Arnold Wiegert wrote: > > Hi, > > > > two of my sons, one at home with his machine behind a Dachstein > > firewall, the other on the other side of the firewall, > somewhere on the > > net, want to play a role playing game over the internet. > > > > I've run the firewall for some time, but am still a newbie in many > > respects. > > > > I'm looking for a way to let them play, while keeping up > the firewall, > > but am not at all sure how to do it. > > > > Any suggestions would be most welcome and if I need to provide more > > specifics, please let me know. At this point I'm not sure > what might or > > might not be relevant :-( > > > > Arnold > > > > ------------------------------------------------------- This SF.Net email is sponsored by: IBM Linux Tutorials Free Linux tutorial presented by Daniel Robbins, President and CEO of GenToo technologies. Learn everything from fundamentals to system administration.http://ads.osdn.com/?ad_id70&alloc_id638&op=click ------------------------------------------------------------------------ leaf-user mailing list: [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/leaf-user SR FAQ: http://leaf-project.org/pub/doc/docmanager/docid_1891.html