A system in crisis?
You bet

The following article was published in "The Guardian", newspaper
of the Communist Party of Australia in its issue of Wednesday,
July 28th, 1999. Contact address: 65 Campbell Street, Surry Hills.
Sydney. 2010 Australia. Phone: (612) 9212 6855 Fax: (612) 9281 5795.
Email: <[EMAIL PROTECTED]>
Webpage: http://www.peg.apc.org/~guardian
Subscription rates on request.
******************************

By Tom Pearson
Last year around 82 per cent of Australians had a punt of some
kind, betting their money in one of the myriad of ways to gamble
now available, forking out and losing $11 billion. Of those
people, about 330,000 are problem gamblers; that is, they are
addicted to gambling. Thousands of others are effected to varying
degrees by their gaming habit. These are some of the findings of
a report on gambling in Australia -- Australia's Gambling
Industries -- from the Howard Government's Productivity
Commission.

The immediate question is: why the Productivity Commission? The
reason it exists is to formulate the ways and means of increasing
profits, mainly by imposing "efficiencies" in workplaces such as
increasing work hours, cutting conditions and wages and generally
squeezing workers: its officers are not known as the
"Productivity Police" for nothing.

The report's aim is to examine the effect of gambling on
productivity. This is because most gaming is done by the working
class. Consequently they are the ones overwhelmingly affected by
gambling problems, and they, after all, are the ones who create
the profits.

In addition, the Federal Government wants people to save, savings
being a major source of investment, and they want people to
consume to strengthen the retail sector, but when tens of
thousands of workers blow their wages and savings on gambling
they do neither. Hence the Productivity Commission's role.

In the process of playing this role the Commission has exposed
some of the misery brought to bear by the unfettered growth of
gaming in this country.

That gambling is now called an industry is itself a misnomer, the
definition of "industry" being diametrically opposite to the
practice of gambling -- "industry: diligence; habitual employment
in useful work; branch of trade or manufacture".

There are more than 150,000 people employed in gambling and
gambling-related jobs in Australia, mostly non-unionised, on low
pay, employed as casual labour.

Because gambling has no practical outcomes, no commodities,
nothing of use value, this means there are more than 150,000
workers toiling away each day, producing nothing.

Gambling increasing

As the report says, gambling is on the increase, with expenditure
double that of a decade back (in real terms) and treble that of
15 years ago.

Over 7,000 businesses provide gambling services throughout
Australia, with gaming machines being the dominant gambling
activity; Australia has 180,000 gaming machines, 21 per cent of
the total number of electronic gaming machines in the world.

In Sydney, Star City Casino has 1,500 gaming machines and 200
gaming tables, in Melbourne Crown Casino has 2,500 gaming
machines and 328 gaming tables, in Brisbane the Conrad Treasury
Casino has 1,187 gaming machines and 88 gaming tables. And so it
goes with the 13 casinos around Australia.

The profits to be had are huge; in Australia gambling losses
average out to $800, per person over the age of 18.

This also reflects the increase in the number of ways people can
now bet their money: gaming machines, racing, Lotto and other
lottery games, instant scratch tickets, Keno, casino tables,
sports betting, internet casinos.

It is not surprising that this proliferation has caused major
social problems, from bankruptcy, loss of employment, divorce and
separation, crime, violence, depression and suicide.

The report gives a number of examples first hand. Here are exerts
from two.

* "I knew I was addicted and out of control, but I felt powerless
to stop. I tried many, many times to just stop, but the urges
that had a grip on me always won. So, of course my health
suffered, my finances were in ruin, and yet I didn't have the so-
called willpower to stop."

* "I was totally consumed, and in what seemed such a short time.
Anyway the whole story is long and covers the last seven years
and though I have tried to be unemotional I must say now that I
have been through hell ... I have contemplated suicide many
times, and many times I've actually felt as if I was already
dead."

Those in the gaming boardrooms who are wallowing in the profits
from all this misery want to turn the entire issue on its head.

Here's one of them at the Commission's hearings. "Do problem
gamblers exist? I am yet to be convinced of this; however I fully
acknowledge that there are people with problems who gamble."

Any wonder, then, that of the proposals to the Commission for
warnings to be posted at gaming venues, "If you think you can
win, you're a loser" was rejected out of hand by the gaming
barons.

Tax from gambling

On average gambling taxes now provide almost 12 per cent of state
taxes, from 5.7 per cent in Western Australia to 15.2 per cent in
Victoria. Revenue from gambling taxes has almost doubled in
Australia during the past decade. In 1997-98 it was $3.8 billion.

For governments gambling provides a major part of government
revenue, so it must be expanded and never curbed and reduced.

This rationale has been used, in particular by the Liberal
Kennett Government in Victoria, to justify opening the state to
every form of gambling, with its attendant involvement of
organised crime, money laundering, collusion and corruption.

Kennett has even had the government bankroll the Crown Casino to
keep it afloat when the forecast gambling boom turned out to be a
bust. Then there's Ron Walker, head of the government's Melbourne
Major Events Company, a director of the Crown Casino consortium,
and federal treasurer of the Liberal Party.

The arguments about reliance on gaming taxes are also part of a
bigger scheme connected to privatisation and corporate taxes.

Even setting aside the human costs in terms of lost services and
higher payments imposed on users, be it electricity, water
services, public transport or telecommunications, privatising
government bodies inevitably effects government revenue.

In some cases, such as electricity supply and distribution, major
sources of revenue are lost almost immediately.

Giving corporations tax concessions and not closing loopholes
that allow them to avoid paying tax means tens of millions more
bypassing government coffers.

Thus, the desired outcome is achieved: governments have
manipulated conditions so that the need for taxes from gambling
becomes a self-fulfilling prophesy.

They have deliberately cleared the ground to entrench gambling in
Australia, to turn the economy into one increasingly reliant on
the unstable, and ultimately fruitless, activities of gaming and
tourism.

We now have the ludicrous situation of a country with a
population of 18 million people -- more than a million of them
unemployed workers -- with 13 casino/hotel/resort complexes and
nearly a quarter of the world's gaming machines.

The one sure bet is that these are all pointers to a political,
economic and social system in deep crisis.
The Guardian  65 Campbell Street, Surry Hills. 2010
Australia.
Email: <[EMAIL PROTECTED]>
Website:  http://www.peg.apc.org/~guardian






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