Hi! I am writing an importer for 3DS files and want to use the hide_track of object nodes. But, i couldnt succeed in filling this track using 3D Studio Max 8 and its generic exporter. Does anyone know what i have to do to force the exporter to write hide_track keys? I have tried to add a visibility track to an object and to use on/off- or boolean controller, but in all that cases the first key pointer of the hide_track is 0 and 3dsdump shows no LIB3DS_HIDE_TRACK_TAG.
The same problem i have with the morph_track . greetings, Torsten Blank -- Dr. Torsten Blank, Gluckstrasse 21, D-76185 Karlsruhe Tel: 0721/590876, Mobil: 0162/9434623 ______________________________________________________________ Verschicken Sie romantische, coole und witzige Bilder per SMS! Jetzt bei WEB.DE FreeMail: http://f.web.de/?mc=021193 ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid3432&bid#0486&dat1642 _______________________________________________ lib3ds-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
