Hi!

I am writing an importer for 3DS files and want to use the hide_track of object 
nodes. But, i couldnt succeed in filling this track using 3D Studio Max 8 and 
its generic exporter. Does anyone know what i have to do to force the exporter 
to write hide_track keys? I have tried to add a visibility track to an object 
and to use on/off- or boolean controller, but in all that cases the first key 
pointer of the hide_track is 0 and 3dsdump shows no LIB3DS_HIDE_TRACK_TAG.

The same problem i have with the morph_track .

greetings,   Torsten Blank

-- 
Dr. Torsten Blank, Gluckstrasse 21, D-76185 Karlsruhe 
Tel: 0721/590876, Mobil: 0162/9434623

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