Thank you Andi - the solution proposed for the change in the IO.c fixed the problem....


Andreas Beckermann <[EMAIL PROTECTED]> wrote:
On Monday 15 May 2006 16:22, Brian Radojcic wrote:
> Hi all,
> I have a problem:
> In windows environment lib3ds is running great.
> However, in Linux (Fedora core 4) it appears that all floating
> (double) values are not read properly - all of them are zeros !!!?...
> For example, the camera position, meshes etc. is 0 - therefore nothing
> appears on the screen I compiled runed the player.c as well as lib3dsdump.c
> Could anyone tell me what is wrong?
> Brian

Hi
gcc 4.x miscompiles lib3ds.
Either use gcc 3.x to compile lib3ds, or use recent lib3ds cvs, the problem is
fixed there.

CU
Andi


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