Hi all,
  I have a problem:
  In windows environment lib3ds is running great.
  However, in Linux (Fedora core 4) it appears that all floating
(double) values are not read properly - all of them are zeros !!!?...
For example, the camera position, meshes etc. is 0 - therefore nothing appears on the screen
  I compiled runed the player.c as well as lib3dsdump.c
  Could anyone tell me what is wrong?
Brian


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