All,
 
In order to understand lib3ds better, I added texture support to player.c
After loading the model, I load the textures and store the textureID in user.i of the material.
 
Is that good practice?
 
- Bart
_______________________________________________
lib3ds-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/lib3ds-devel

Reply via email to