>There's nothing wrong with what lib3ds itself is
 >doing, it's just the player's interpretation of the matrices that's
 >slightly lacking.

I don't agree on this. I think that this is lib3ds bug not player and
nodes matrices should automatically(maybe in the lib3ds_node_eval 
function), because:
1. Bounding box calculation depends on this bug fix also
( I can send a model where bounding box will be calculate incorrectly)
2. Such tools as 3ds2rib or 3ds2u should be updated
3. and many other developers should update their sources also

Tomas


-------------------------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
lib3ds-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/lib3ds-devel

Reply via email to