Do you have the SDL libraries installed? If so, where? If they are in a special location, you can tell configure with a command line argument. OR set environment variables to include the location...
Reed Azael Nieves Ramirez wrote: >> Hi Azael, >> >> SDL_image is needed for the example "player" program. It is not required >> for the lib3ds library. >> >> -> Does 'configure' complete successfully? >> >> -> Are you able to build lib3ds successfully? >> >> >> Reed > > > Hi Reed > > The 'configure' complete successfully and build lib3ds successfully > > I need the load textures for that reason treatment to configure the SDL > with > lib3ds > > The `configure` hows the following thing > [EMAIL PROTECTED] lib3dsUltimo =P] ./configure > checking for a BSD-compatible install... /usr/bin/install -c > checking whether build environment is sane... yes > checking for gawk... gawk > checking whether make sets $(MAKE)... yes > checking for gcc... gcc > checking for C compiler default output file name... a.out > checking whether the C compiler works... yes > checking whether we are cross compiling... no > checking for suffix of executables... > checking for suffix of object files... o > checking whether we are using the GNU C compiler... yes > checking whether gcc accepts -g... yes > checking for gcc option to accept ANSI C... none needed > checking for style of include used by make... GNU > checking dependency style of gcc... gcc3 > checking how to run the C preprocessor... gcc -E > checking for egrep... grep -E > checking for ANSI C header files... yes > checking for sys/types.h... yes > checking for sys/stat.h... yes > checking for stdlib.h... yes > checking for string.h... yes > checking for memory.h... yes > checking for strings.h... yes > checking for inttypes.h... yes > checking for stdint.h... yes > checking for unistd.h... yes > checking GL/gl.h usability... yes > checking GL/gl.h presence... yes > checking for GL/gl.h... yes > checking GL/glu.h usability... yes > checking GL/glu.h presence... yes > checking for GL/glu.h... yes > checking GL/glut.h usability... yes > checking GL/glut.h presence... yes > checking for GL/glut.h... yes > checking if GL/GLU/glut frameworks exist... no > checking for GL/GLU/glut win32 libs... no > checking for GL/GLU/glut unix libs... yes > checking for ranlib... ranlib > checking for debugging mode... no > checking for dmalloc debugging... no > checking for SDL_init in -lSDL... no > configure: WARNING: The SDL and SDL_image libraries and headers are > required > for textures in the example programs. > configure: creating ./config.status > config.status: creating lib3ds-config > config.status: creating Makefile > config.status: creating msvc/Makefile > config.status: creating msvc7/Makefile > config.status: creating xcode/Makefile > config.status: creating lib3ds/Makefile > config.status: creating tools/Makefile > config.status: creating examples/Makefile > config.status: creating examples/glstub.h > config.status: creating Doxyfile > config.status: creating lib3ds.spec > config.status: creating tools/3ds2m.1 > config.status: creating tools/3dsdump.1 > config.status: creating lib3ds-config.1 > config.status: creating 3ds-utils.spec > config.status: creating examples/3dsplayer.1 > config.status: creating config.h > config.status: config.h is unchanged > config.status: executing depfiles commands > config.status: executing default commands > > I hope can help me > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > > > ------------------------------------------------------------------------ > > _______________________________________________ > lib3ds-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/lib3ds-devel ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ lib3ds-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
