Hi,
I have been trying to write a rectangle out to 3ds with an image tiled onto
it. I have tried to set Lib3dsTextureMap::scale and Lib3dsTextureMap::offset
as well as Lib3dsMesh::map_tile but did not see any tiling happen. If anyone
knows of a way to do this, will you please help me out?
I would also like to use texture clamping but did not see any fields I can
set to do to this with lib3ds - does anyone know of a way to do this using
lib3ds?
Thanks very much again!
Adrian
-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
lib3ds-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/lib3ds-devel