On Tue, Aug 16, 2011 at 2:33 AM, Diego Biurrun <di...@biurrun.de> wrote:
> On Mon, Aug 15, 2011 at 02:49:01PM -0700, Alex Converse wrote:
>> On Sun, Aug 14, 2011 at 11:29 AM, Loren Merritt <lor...@u.washington.edu> 
>> wrote:
>> > On Sun, 14 Aug 2011, Jason Garrett-Glaser wrote:
>> >
>> >> On Sun, Aug 14, 2011 at 3:41 AM, Vitor Sessak <vitor1...@gmail.com> wrote:
>> >> > On Sun, Aug 14, 2011 at 6:03 AM, Alex Converse 
>> >> > <alex.conve...@gmail.com> wrote:
>> >> >> When the 3DNOW version of vector_fmul_add was preferred over SSE the 
>> >> >> code
>> >> >> was substantially more complex than it is now. Would someone with an 
>> >> >> AMD chip
>> >> >> that supports both SSE and 3DNOW be willing to benchmark them and see 
>> >> >> which is
>> >> >> current faster?
>> >> >
>> >> > According to /proc/cpuinfo:
>> >> > model name      : AMD Athlon(tm) 64 X2 Dual Core Processor 5600+
>> >> >
>> >> > Using the best result for each of 1000 runs:
>> >> > 1334000 dezicycles in 3DNOW, 1 runs, 0 skips
>> >> > 1336460 dezicycles in SSE, 1 runs, 0 skips
>> >>
>> >> Are we sure this isn't memory-bound?
>> >
>> > Of course it's memory-bound. So the SSE version should be faster on k10.
>>
>> What about on older AMD cpus?
>
> Like a K6-III+?  :-)
>

Does K-6 III+ support SSE? Wikipedia seems to say that SSE first
showed up in AMD's line at Athlon XP/MP and Mobile Athlon 4.

--Alex
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